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MirceaKitsune

MirceaKitsune

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MirceaKitsune posts

Slideshow player: Score based image duration

Figured I'd top the recent changes with yet another feature; Image duration now depends on the score of each image, weighted against the average score of all submissions in the active slideshow. Th...

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Slideshow player: Proper volume & brightness sliders

The HTML based slideshow generator received a new update with a few goodies. I'm hoping it helps this seemingly overlooked project gain more traction and users now that it's more feature complete.<...

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Cycles-X is awesome!

Took a look at the Blender 3.0.0 Alpha, hopefully to be released before the end of 2021. It contains the new Cycles-X render engine, pretty much a remake of Cycles from scratch using a more modern ...

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Beach scene test renders, night

Night shots, the most beautiful in my opinion. This is achieved by blending a second Nishita sky for the moon on top of the sun's at a far lower intensity. The stars are produced using a voronoi te...

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Beach scene test renders, day

Some test renders from the new beach scene at various times of day. Very pleased with the result, albeit I feel it could be even more realistic and needs more work. Thinking of turning this into a ...

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SJW attacks moving to Xonotic forum, VT presently abandoned

The madness lives on: As of sometime during the last days, I no longer have access to the Xonotic forum either. The reason is identical to what went on in Darkplaces: SJW's gone mad over something ...

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About what went on in the Darkplaces engine community, how this affects VoreTournament

Found some energy lying around to talk about this one here: The whole thing was a big drain on me in the moment, to the point where I had issues sleeping the night it took place. As it's related to...

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Blender model: Anthros 2.0 16.08.2021

I'm proud to offer the new version of my anthro characters to the world! It should be noted this is not a finished 2.0 release, though for an ongoing model which will be constantly improved it's le...

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Announcement: Anthro wolf + fox + cat 2.0 for Blender

For all fellow Blender artists out there, I'm happy to inform you of a major upcoming update to the anthro model set. You're likely familiar with it from my renders featuring the red vixen... they'...

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TheDarkMod - FM forest WIP

Wanted to take a break from working on the anthro model and Blender stuff for a bit. Got back to my favorite FOSS game of all times, TheDarkMod. Working on a new map / mission which is turning out ...

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TheDarkMod - FM mountain WIP

Wanted to take a break from working on the anthro model and Blender stuff for a bit. Got back to my favorite FOSS game of all times, TheDarkMod. Working on a new map / mission which is turning out ...

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Lake of Bunny

Tonight is the night we call "the night of the respawning" (in pro gamer fashion) according to Romanian Orthodox tradition. As personal tradition requires, let us tribute a new Easter Bunny render ...

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M1nt3r F0r3zt

Christmas 2020: I created a render series called Winter Forest in Blender. All of the simulations, including volumetric smoke with cloth physics and other pre-baked effects, were compiled in a rang...

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Temple lizard: Mawshots

The camera is going in.

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Temple lizard: Close shots

Some closer views of that big bulgy belly.

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Temple lizard: Distant shots

Made some progress on the temple scene I announced a while ago. We got a lizard person who is looking pretty full!

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The Dark Mod augmentation addon items

Figured I'd show some progress on the player damage / augmentation mod I'm working on for TheDarkMod. The plugin is still in development with a few things left to do but it's getting there. Once re...

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Alien lizard tube feeding, far previews

From the distant camera angles. In the actual film the view will jump between several of those cameras. The bright white surfaces will be screens.

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Alien lizard tube feeding, close previews

Previews from a new animation project. It's one of the first Blender animations I'm making which will be semi automated, meaning I animate keyframes for a handful of modifiers to blend between pose...

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Purged from Eka's Portal for talking about COVID

It was a slow beginning of the year as usual, but I'm hoping to have more things to show soon from Blender projects I've recently been working on. More previews and still renders from new animation...

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The Dark Mod: Player system update

The next update is here! I consider the damage component as finished as it gets, it should be mainly bug fixes and minor tweaks from here. I polished everything and restructured much of the code, a...

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If Attack On Titan was realistic

Secret footage of what really happened, released by the same top agents who leaked FAF Comic's Hetty. Certified to be just as real as Joe Biden's victory!

Disclaimer: No acts of encouraging o...

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The Dark Mod: Per limb damage, skill system

I created an addon that implements detailed player functionality, inspired by the first DeusEx game (The Conspiracy). It's NOT a mission script but an addon, meaning you place the pk4 in your TDM d...

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Winter Forest - Backwards View (Landscape)

The intent was to finish this on Christmas Eve, however it was delayed due to long render times mixed with electricity going down on several occasions. Very happy with how it turned out in the end!...

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Winter Forest - Frontal View (Landscape)

The intent was to finish this on Christmas Eve, however it was delayed due to long render times mixed with electricity going down on several occasions. Very happy with how it turned out in the end!...

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Winter Forest - Vixen's maw view

The intent was to finish this on Christmas Eve, however it was delayed due to long render times mixed with electricity going down on several occasions. Very happy with how it turned out in the end!...

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Winter Forest - Person's view

The intent was to finish this on Christmas Eve, however it was delayed due to long render times mixed with electricity going down on several occasions. Very happy with how it turned out in the end!...

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Winter Forest - Backwards view

The intent was to finish this on Christmas Eve, however it was delayed due to long render times mixed with electricity going down on several occasions. Very happy with how it turned out in the end!...

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Winter Forest - Frontal view

The intent was to finish this on Christmas Eve, however it was delayed due to long render times mixed with electricity going down on several occasions. Very happy with how it turned out in the end!...

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Brick temple render

Rendered result with tone mapping / color correction / compositing applied. Contains volume dust which rises over time... no simulation, uses an animated 3D noise texture.

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