It's getting harder to show meaningful progress via gifs that all look kind of the same at a glance despite loads of new significant code being added. So instead here is a list of a few of the thin...
2023-01-02 17:26:17 +0000 UTC
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This is an expansion of my recent update discussing the state of my channel and future vision for my wo...
2022-12-22 19:13:47 +0000 UTC
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Hello everyone!
tl;dr: I have updated my patreon earning goals, details below. I'm making a lot less money these days and that sucks, and I need to turn it aroun...
2022-12-20 16:56:14 +0000 UTC
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Writing this turn based thing while also... keeping the channel going, is taking forever! But has been helped a lot by me getting some editing help on newer videos (coming soon!). Just tackling the...
2022-12-06 18:19:59 +0000 UTC
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Wanted to take the opportunity to quickly go over some of the cool new stuff that's been added to GM's newest version so folks don't miss out! I know a lot of people will be happy about the new ima...
2022-12-02 16:52:37 +0000 UTC
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Maybe not one for most of you guys who are already well along your own journeys, but something to just put my own two cents out there on how to get started in game development.
2022-11-18 17:23:56 +0000 UTC
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Hello! I unfortunately think I might have gotten hopes (including my own) too high with my recent post regarding hiring an editor. Due to circumstances beyond anyone's control, things have not gone...
2022-11-10 14:33:07 +0000 UTC
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Had to err, shuffle! some plans around this week so here is a slightly different video than I had initially planned. Hopefully helpful to some! Public tomorrow.
-S
2022-11-03 15:48:55 +0000 UTC
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Another episode of the GM surgery, likely to go out publically some time *next* week hopefully following my upcoming ledge grab video. The rest of this week will be spent on the turn based battle t...
2022-10-26 19:49:46 +0000 UTC
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After getting a lot of really good applications I have started work with someone who will be helping me ramp up production on tutorial and video content. I won't spoil their identity just yet but I...
2022-10-25 15:12:41 +0000 UTC
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We're bringing this series back! I don't get very many submissions because developers are COWARDS. But here's one! Shout outs to Casey.
There's a few other submissions I hadn't gotten around ...
2022-10-14 17:48:53 +0000 UTC
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Hello, this isn't likely as important as this title makes it sound and will not really affect current patrons. But Patreon (finally) allows a simpler subscription style whereby the date you sign up...
2022-10-13 14:37:19 +0000 UTC
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Will thumbnail this properly tomorrow, but while it's here unlisted you may as well see it!
Important info for if you're just now updating and lose track of your room editor panels and how to...
2022-10-12 21:21:19 +0000 UTC
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Hello everyone! As a general update for patrons this week, my work of the now includes: reco...
2022-10-11 16:57:10 +0000 UTC
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Given Feather's introduction of a rule to help you enforce naming conventions I thought it might be helpful to go over what I've ended up using and why over the years!
-S
2022-09-30 13:53:09 +0000 UTC
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(Mouse targeting won't actually be a thing in the final version of this, it was just a quick test of the floating numbers and applying a health change to a target in the fight.)
We're getting...
2022-09-27 17:03:08 +0000 UTC
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Put this together inspired by simply how helpful this one tool has been in keeping PokeyPoke alive as a project. The setup can be a little trickier than just the live coding element of GMLive so I ...
2022-09-23 13:50:40 +0000 UTC
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Easing myself back into work a bit at a time. Figured I'd try to quickly go over the latest GameMaker release as there's some cool stuff in there.
-S
2022-09-15 17:16:32 +0000 UTC
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So I'm easing myself back into work after needing time off to support my partner and recover from general...
2022-09-02 15:11:29 +0000 UTC
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Hello everyone,
Important point first:
My partner Emma is recovering from highly invasive surgery this week (she's doing very well, especially with regards to the...
2022-08-17 15:02:21 +0000 UTC
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This is my talk from the latest GameMaker Meetup. The audio is a bit weird due to just the unfortunate circumstances of our venue (noisy bar) but hopefully I'll get it subtitled at some point.
2022-08-10 12:53:04 +0000 UTC
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Here's a video of me discussing my recent live stream and foray into GM's new multiplayer beta tech.
Unfortunately I realized after rendering, uploading, and finalizing this video that ...
2022-07-25 17:27:01 +0000 UTC
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Hey all!
Sorry for the lack of video.
The horrendous UK heat wave really kneecapped a week that was already difficult due to having make some adjustments in my medication an...
2022-07-22 16:14:47 +0000 UTC
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Hello! I want to get back into the habit of doing regular updates. In the past I've tried weekly, I've tried monthly, neither of which really felt right long term. So instead we now have "Regul...
2022-07-05 17:24:39 +0000 UTC
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How we solved one of many weird problems in PokeyPoke!
-S
2022-06-23 18:22:10 +0000 UTC
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A quick piece explaining this feature for anyone who has still missed the memo!
Will go live at uh... some point between now and next Friday.
-S
2022-06-23 16:08:38 +0000 UTC
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Juju asked me if I could make a video to coincide with the release of the 5th version of Input, a free library he helped make that trivializes many headache-inducing tasks when it comes to input ma...
2022-06-23 11:49:28 +0000 UTC
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Hello everyone! I'm working on a handful of things this week:
- A video on Input 5, a free library by Juju Adams...
2022-06-22 10:45:37 +0000 UTC
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Here's a more... actually a devlog-devlog for once! Giving a general overview of the game's progress (and often lack thereof) over the past few years.
Let me know if you enjoy this kind of th...
2022-06-07 18:31:39 +0000 UTC
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Trying to get these out as quick as I can after a new major version pops up, so will put this live later this afternoon!
2022-06-06 16:46:40 +0000 UTC
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