This 5 Part tutorial series will feature Quixel Megascans and Arnold. I will be using Maya to setup, shade and light some forbidden mushrooms.
PART 1 will be about shading the hero ...
2017-10-27 16:30:01 +0000 UTC
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BREAKDOWN:
Transformers: The Last Knight (2017)
- Lighting of hero characters and matching to plate
- Lighting of background elements
- Lighting of environment
...
2017-10-23 20:35:08 +0000 UTC
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Original Library assets not included!
2017-10-21 20:00:59 +0000 UTC
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This 5 Part tutorial series will feature Quixel Megascans and Arnold. I will be using Maya to setup, shade and light some forbidden mushrooms.
PART 1 will be about shading the hero ...
2017-10-20 16:31:00 +0000 UTC
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This is the first time I am giving away early access.
If I see that the links are shared with the public/social media.
I will NOT give my Patrons early access again.
2017-10-20 03:09:26 +0000 UTC
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My patreons will get early access to the full tutorial on Friday , so be sure to sign up :)
2017-10-17 16:30:14 +0000 UTC
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In this session I will show you how I setup my scene for lighting. Which includes positioning, camera, base lighting, base shading.
2017-10-15 19:38:41 +0000 UTC
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This will grant you access to the sources files of the series.
2017-09-29 17:00:02 +0000 UTC
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In this video I will show you how to work with Quixel Megascans textures to create realistic leaves for shading and lighting your trees. Using Arnold 5, Quixel Megascans and Arnold
Suppor...
2017-09-29 16:30:01 +0000 UTC
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2017-09-23 07:19:42 +0000 UTC
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Sorry for the wait, but the resources for this training session is now online.
2017-09-19 04:40:53 +0000 UTC
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2017-09-08 18:00:00 +0000 UTC
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Welcome to this KtoA (Katana to Arnold) 201 course. In this video I will show you how to set up a procedural shading network in Katana.
If you like this video please leave a comment...
2017-09-08 17:00:01 +0000 UTC
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2017-09-02 20:00:24 +0000 UTC
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In this video I will be showing you how to setup a organized shading network in Maya and with Arnold 5. First I will create 3 different shaders, with different noises to add more detail. After that, d...
2017-09-02 19:57:54 +0000 UTC
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A new tutorial I am working on. I hope you will like it!
2017-08-28 17:13:26 +0000 UTC
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Join the lightshader (Training, OSL, Surface, Lightshader and more ) slack team. http://bit.ly/lgtslack
2017-08-25 21:32:39 +0000 UTC
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Hey Patrons,
Just wanted to let you guys know that I am preparing new content, for KtoA and MtoA which should be very exciting. Thanks for your support and patience.
2017-08-17 23:12:45 +0000 UTC
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Welcome to this special episode where I will be talking about Quixel Megascans and their stand alone Studio app.
I will show you how to download, and create your own hyper realistic textures for you...
2017-08-09 17:00:01 +0000 UTC
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Hey everyone I have successfully got ktoa installed and rendered a few images. Glad that its working, which means another era of tutorials for arnold. MtoA and KtoA.
2017-08-01 17:41:39 +0000 UTC
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Here you can vote for my next tutorial and give me some insights on what you want to see.
Please leave a comment for other tutorial ideas
2017-07-27 20:05:07 +0000 UTC
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In this video I will be showing you how to setup a simple interactive grooming tutorial with Maya and Xgen. I will go over basic grooming techniques, until we have our expected result.
Then I ...
2017-07-21 11:57:49 +0000 UTC
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In this video I will be showing you how to use the exported texture maps from Substance Designer and connect them with the aiStandardSurface shader right inside of Maya.
ACCESS to r...
2017-07-14 18:50:27 +0000 UTC
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In this video I will be showing you how to work with Substance Designer. A procedural software to create realistic looking textures for your renderer. Part 1 will be about the texture creation in Subs...
2017-07-10 18:24:47 +0000 UTC
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If you want to follow along and work with the same materials which were used in the training series, please become a Patron and gain access to materials.
2017-07-06 17:40:45 +0000 UTC
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In this video I will be showing you how to work with Substance Designer. A procedural software to create realistic looking textures for your renderer. Part 1 will be about the texture creation in Subs...
2017-07-06 17:38:00 +0000 UTC
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Welcome back to my channel and thank you for checking out this new and exciting tutorial!
In this video I will be showing you how to work with Substance Designer. A procedural software to create rea...
2017-07-03 17:11:44 +0000 UTC
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This live session will be about the latest mtoa 2.0.1 release, which features some great new features and some bug fixes. stay stuned!
2017-07-02 22:49:09 +0000 UTC
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2017-06-30 04:16:50 +0000 UTC
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In this video I will be showing you how to work with Substance Designer. A procedural software to create realistic looking textures for your renderer. Part 1 will be about the texture creation in Subs...
2017-06-29 18:06:01 +0000 UTC
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