Here's a sneak peek at a boss I worked on for Girthbound, the Carbon/Diamond Dog. I'll be showing off roughs for the Diamond Dog in particular, since it was quite the process to realise.
2022-07-25 02:36:54 +0000 UTC
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This sprite was my first try at making assets for Girthbound to see if I could keep faithful to the style. Since then, the boundaries of sprites have been expanded, so I'll be taking a second crack...
2022-07-15 21:04:34 +0000 UTC
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For this batch I'm gonna show a few enemies up to Threed not included with the previous pack along with some concept roughs for earlier monsters. Enjoy!
2022-07-11 21:48:23 +0000 UTC
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This short clip shows some light menu work along with scene transitions and gameplay.
The purple hue on the character is to signify being a new size level without having a whole new sprite fo...
2022-07-09 02:03:45 +0000 UTC
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Hello everyone, and hope you have a happy 4th! This month I'll be focusing on game/pixel art, so hope you look forward to that! I want to be warmed up for the upcoming Gain Jam which I believe will...
2022-07-04 02:11:11 +0000 UTC
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Hey all, just been working away at these sketchies, here's the first mixed batch of roughs and cleaned up pics. I'll update this post accordingly as more get finished.
Thanks to everyone who ...
2022-06-11 04:40:18 +0000 UTC
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I may be working on sketchies, but game dev still goes on! Today I'd like to share some of the progress made with visual tracking of enemies.
As you see here, a line is traced from the player...
2022-06-04 01:36:17 +0000 UTC
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Happy June everyone! Let's start summer with some sketchies, shall we?
You can buy a slot for 5 Hoobucks earned through patronage! Signups will end on Friday, or until I have enough slots fil...
2022-05-31 10:20:36 +0000 UTC
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Got to do a trade with Asaneman and was tasked with drawing Kea enjoying herself at a waterpark, as all ambitious preds do. Happy Memorial Day weekend everybody!
2022-05-29 11:32:36 +0000 UTC
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Hi all, hope you're hungry for another update! Here I have some footage of some baseline mechanics and systems going on.
First off is some character movement! Very important. RIght now it's 8...
2022-05-25 04:29:18 +0000 UTC
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And so starts the first part of our little Game Project. I'll be giving a bit more in-depth workings into how a game gets made! Our first update deals with the concept for a new Maze Muncher game. ...
2022-05-18 00:12:58 +0000 UTC
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Hi all, sorry for the delay but I thought I'd give an update on my next small practice project. This time I wanted to go a bit more step by step than just posting a progress update, and give some b...
2022-05-13 19:44:49 +0000 UTC
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Happy Mother's day everybody, here's a goat for your troubles. Also have an alternate version and the CSP file. Enjoy!
2022-05-09 02:09:37 +0000 UTC
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Hi all! I'm still finishing up the last bit of sketchie commissions, which should be done by this week. In the meantime, I thought I'd give an update for this month and future plans.
For this...
2022-05-02 10:33:27 +0000 UTC
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Hi all, here's the post for all the April sketchies I've done for FA. I'll be updating this post as I finish up more sketchies and the all-inclusive zip file after I'm done with everyone. Until the...
2022-04-18 19:37:17 +0000 UTC
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Hi all, this is just a quick notice that I'll be working on public sketchies this month. Signups for the random slot drawing will begin tomorrow on Monday and end on Wed on my FA page. Here's the l...
2022-04-03 21:37:56 +0000 UTC
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Here are the results of this month's sketchie signup. Now with a zip file for download convenience. Thanks again for all who signed up!
2022-03-28 20:32:08 +0000 UTC
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Here's some assets from the game I helped make! Along with some commentary on design decisions and such.
2022-03-18 20:39:54 +0000 UTC
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And here's our completed submission for the #NoticeMe Game Jam! This is probably the most "feature complete" game I've worked on in a while, and I hope everyone enjoys a little point and shooty wat...
2022-03-18 19:21:31 +0000 UTC
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Hi all, another week means another round of footage and some asset sharing now that things are getting more finalized. Here's a little preview of multiple weapons and some enemy AI at work.
2022-03-15 02:11:28 +0000 UTC
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Here's some video footage of progress made over the weekend, with a basic character implemented, 360 movement and shooting, with different classes of weapons with their own damage pools and ammo co...
2022-03-08 00:14:35 +0000 UTC
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Initially I was going to focus on art for this month, but I recently found out about this gamejam hosted by Opera/GameMaker and will be giving it a shot!
2022-03-06 09:40:43 +0000 UTC
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Happy March everyone, get ready for some real March Madness with this first round of Wholesale Sketchies!
Since this is the debut program, I decided to make signups only 5 Hoobucks...
2022-03-01 21:07:23 +0000 UTC
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Well, it's the end of the month, so my dev time is over. Here's what I have so far, with five playable stages and dev room, room transitions, a playable character with modular ranged and melee atta...
2022-02-28 23:55:33 +0000 UTC
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The end of the month is around the corner, so I figure I'll save the update notes for then. In the meantime, have some footage that is totally not a current bug with hit detection.
2022-02-26 20:31:57 +0000 UTC
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Hi there, sorry for the delay, but here is week 2's preview and progress so far!
New features include:
- Melee hitscan detection
- Melee hit detection list to ignore enemies alrea...
2022-02-19 21:16:48 +0000 UTC
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Hello all! Here is my weekly progress report for my Game Jam.
My focus has been getting the basic framework of a Gauntlet-style game, which includes basic but necessary things lik...
2022-02-11 21:21:50 +0000 UTC
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And here it is, the fully finished Picture of the Month. Included is the CSP file for educational purposes.
Brought to you by patrons like you!
2022-02-07 17:01:04 +0000 UTC
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Hi again, and thanks for being patient! Just wanted to update with an ink and flat color preview before the final cleanup and rendering.
2022-02-05 01:05:12 +0000 UTC
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Hello and thanks again for your support! I have created a spreadsheet to keep track of everyone's contributions so far. You can check on how many Hoobucks you have accumulated each month after dona...
2022-02-03 12:24:00 +0000 UTC
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