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YandereDev

YandereDev

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YandereDev posts

Behind-the-Scenes Development Trivia

Sometimes, when I ask a voice actor to read a character's lines, I record myself reading those lines so that the voice actor understands what kind of tone/attitude/personality the character is mean...

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Concept: Each week, Senpai's clothing references the previous rival

Hello! One of Yandere Simulator's modelers independently came up with a fascinating idea, and began creating assets for it: During each "Senpai meets the next rival" cutscene, Senpai will wear an a...

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Gym Stage Adjustments

Hi!

A stage play will take place in the school gym during Kizana's week. While testing and reviewing new assets created for the play, I frequently ran into problems due to the limited amount ...

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Preview of Upcoming Content

Here's a small preview of some models that will be added to the game in the future!

The portly gentleman above will be featured in Kizana's Befriend/Betray elimination method. If you're fami...

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Upcoming Character Previews

The two characters featured above are going to appear in Kizana's Befriend/Betray stealth mission!

If they look familiar to you, it's because you've probably seen them before - they're both f...

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Scrapped Video Idea: An A.I. tells YandereDev how to play Yandere Simulator

Since 2014, I've uploaded over 180 videos to YouTube! There were a few occasions when I started making a video, realized it wasn't as entertaining as I thought it would be, and scrapped the idea. H...

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Upcoming Content Preview (Video)

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Upcoming Content Preview (Screenshot)

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Upcoming Content Preview (Text)

Hi! I'm going to try something new today. I'll be posting a preview of upcoming content, except you'll get a different preview depending on your Patreon tier.

$3: A text description of the u...

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Behind-The-Scenes Development Trivia

There might be people who are interested in learning about things like this, so I've decided to share a short video clip with you!

Kizana's week will involve a school play. A bunch of backdr...

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Amai Progress Report and House Preview

The latest feature that I've added to the game is the ability to walk around the protagonist's house! You can read all about it - and watch a video about it - in 2024-04-15 07:41:12 +0000 UTC View Post

Modern Rival Event Script

I have good news! All of Amai's "Senpai Interaction Events" are now in the game! These events make up a large chunk of the total amount of content in Amai's week, so this is a pretty big milestone!...

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March 15th Amai Progress Report

Amai's Befriend/Betray elimination method is 100% finished! No further work needs to be done on it.

The Befriend/Betray elimination method is one of the most elaborate elimination methods, re...

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March Amai Progress Report

I'm really proud of the progress that I've made on Amai's Befriend/Betray stealth mission, and I'd love to show off everything I've done so far! However, I feel like players would have more fun exp...

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Amai Progress Report

Hello! I'd like to give you a brief progress report on how my work on Amai is coming along.

Befriend/Betray Stealth Mission Environment

I'm really excited about Amai'...

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Preview of Upcoming Content

Please allow me to quote a paragraph from one of my recent Patreon posts:


"The fun of a stealth game is figuring out how to get from point A to point B without getting...

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2023 Transparency

In January of each year, I write a post describing how I spent the money that I received through Patreon throughout the previous year, and my plans for the upcoming year.

There have been tran...

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Preview of Upcoming Content

Hello! I'm sorry that it's been a month since my last post on Patreon. As you can tell by visiting my blog, I've been quite ...

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December 15th Progress Report

Hello! Today, I've decided to show rather than tell. This is a 9-minute long video showcasing the progress that I've made with Custom Mode so far.

It would be redundant to list out every feat...

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December 1st Progress Report

I wanted to take a break from working on Custom Mode, so I turned my attention to some other things that I've wanted to work on for a long time. Here's what I got done over the past two weeks:

<...

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November 15th Progress Report

Over the past 2 weeks, I've been alternating back and forth between two objectives. The first objective is the implementation of Custom Mode, and the other objective is something else that might no...

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Recent Progress

If you haven't read my most recent Wordpress blog post yet, please do.

I've ...

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Status Report

In my previous post, I said that I wouldn't be able to make any definitive statements about the future of the project until I'd had time to evaluate the situation. How many volunteers have departed...

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So...what now?

Well, by now, you guys have probably already heard about everything.

https://yanderedev.wordp...

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Road Construction Barricades

A lot of progress has been made on two upcoming rival's Befriend/Betray stealth mission environments. Both of these missions take place in an urban district of Buraza town, so the player is surroun...

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Foreign Studies Room Progress

Hello! Since the last time we spoke, I've been working on the new "Foreign Studies Room." To be specific, I've added some new items and functionality to the room that you might be interested in see...

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Megami Animation Test

There are a lot of music videos on my YouTube channel. I've always wanted to produce a music video where we see "Yandere Versions" of each rival - that's why one of my videos ( 2023-08-28 12:28:31 +0000 UTC View Post

Foreign Studies Room Progress

All of the models necessary to furnish the Foreign Studies Room have been created and provided to me! Here's a preview of how it currently looks. Please keep in mind that, before I declare the room...

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Art Room Update

One of Yandere Simulator's 3D modeling volunteers decided to upgrade the Art Room! I think he did an absolutely fantastic job with it! I'm super grateful to him for taking the time to upgrade this ...

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Behind-The-Scenes Peek and Cutscene Update

The cutscene where Info-chan informs Ayano of her next rival, Amai, was always one of the lowest-budget, lowest-production-value, lowest-quality cutscenes in the entire game. Take a look at the vid...

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