May I present Chapter Three of Heavy Five for your entertainment.
I apologise in advance for the file size but I have something in place to make future releases not depen...
2020-10-29 20:46:25 +0000 UTC
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Yep, it's here!
2,048 still images; 79 animations made up of over 9,000 renders; Guns! Girls! Gadgets! Bewbs and even sex! (I know, right? In my game? But true!) Mysteries, new lore,...
2020-10-29 19:08:21 +0000 UTC
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A sprinkling of in-game images for you.

2020-09-28 21:00:42 +0000 UTC
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Hello, and apologies for the radio silence of late which was rather enforced by circumstances.
I fried the CPU and killed the PC during the polishing work. A somewhat blunt opening but I can'...
2020-09-28 20:55:12 +0000 UTC
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Thank you all for the recent responses to the poll. Given both the delay and the results, I got off my arse and worked out how to do it so you can choose (and for the system to remain stable!...
2020-09-01 16:20:17 +0000 UTC
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Hi all.
The final version, less one module (more on this in a mo), has been out to testing since last Thursday but, as you may have guessed, despite a lot of effort, including ...
2020-09-01 11:24:10 +0000 UTC
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Guys, I need your help.
On the domme path with Chris I need a GUI for your ease of use as per the...
2020-08-25 07:22:28 +0000 UTC
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I'm still tweaking Chadder's section and making it more intelligent and responsive (but more on that later) but part of this module needed some random images. I thought I'd share a few...
Rig...
2020-08-24 07:18:04 +0000 UTC
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Whilst I'm ensuring that nothing falls over, the render side of things is quiet so....
...I've whomped up a few further animations to supplement Chadder's domme path. Nothing complex and more...
2020-08-19 12:06:45 +0000 UTC
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I'm wary of sharing too much at this stage, especially with the release being so close, but you deserve something so....let's talk about hidden content.
Last time ofc we had Channel Seven's l...
2020-08-18 10:38:17 +0000 UTC
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Seven thousand renders. In ten weeks. On one machine. Crikey...that's a lot! But that's what I've made. I know I may not be all that good at this "being a dev" lark, especial...
2020-08-18 10:19:13 +0000 UTC
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Hi all.
Not a massive amount to tell you other than I'm doing what I can to make everything as polished as I can for you all. Seems only fair, right? :)
Since I have some render capabil...
2020-08-04 12:39:43 +0000 UTC
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It's not game spoilery so....a little Yvonne to tide you over.

I'll see if I can come ...
2020-07-29 20:04:00 +0000 UTC
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Not that much I'm willing to share at this stage as we get closer to the game coming out but I don't see any harm in showing off the Bored Pilot covers at any rate :)
2020-07-29 08:43:30 +0000 UTC
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So just over seven weeks on and how are we doing?
4,500 renders made, over 40,000 words wrote, all bonus work done and sections of the game have started to be passed out to the testers ...
2020-07-29 08:39:38 +0000 UTC
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Oh boy.....Rock Paper Scissors is looking good.

...and not just looking good but looking "animate...
2020-07-13 09:14:40 +0000 UTC
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Hi, hi :)
Nothing wildly exciting to show or report as I've been mainly script writing and running animation frames since my last update.
That said the script is largely there now, alth...
2020-07-13 08:52:52 +0000 UTC
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Not much to report as an update at the mo. Mainly had my head down in writing and just saying "I typed some words!" isn't terribly exciting. That said...
As you know/suspect we get to play ar...
2020-07-06 17:27:48 +0000 UTC
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Dianne in issue 131

Yvonne in issue 132
2020-06-29 00:47:05 +0000 UTC
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Hi guys, sorry for so many posts of late but just a couple of additional quick ones as I'm hitting the script in full next week and tend to go into a bit of zombie writing zone until it's finished ...
2020-06-28 08:15:19 +0000 UTC
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I waffled on in my earlier post today, but here's a few glimpses of what I have in store. It's all looking rather nice I think.
The cistern
The stations water storage f...
2020-06-26 09:10:07 +0000 UTC
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Hi everyone and I trust you're all keeping well.
A lot to cover this week, including some dry but important stuff on the matters of taxation. So...off we go.
Tax
...
2020-06-26 08:17:09 +0000 UTC
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Hi hi :)
Firstly, can I thank you all for your kind words and feedback. It's brought me great joy to see how well received the last update was. What has surprised me a little has been how muc...
2020-06-19 08:16:02 +0000 UTC
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Hi and I trust you're all enjoying the weekend.
A proper update in a few days but some of you will have heard Annie mention the infamous Lt. McGruder. I've received a couple of questions over...
2020-06-14 09:16:21 +0000 UTC
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...I don't use it. I don't check this page and any posts on it I'm unlikely to see.
Instead, I have my own forum over at 2020-06-14 09:05:16 +0000 UTC
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Hi Hi :)
So, after the post launch excitement, back to more regular weekly updates. Last week, perhaps understandably, I didn't do a great deal other than deal with messages etc but I did do ...
2020-06-09 07:53:56 +0000 UTC
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Hi :)
I'll do a proper progress report later on but having spent some of the weekend locking down the final level art design for all of Sarah's VR game (after a bit of asset shopping), I thou...
2020-06-07 20:24:01 +0000 UTC
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*did some prelim faffing and thought I'd share*

Not entirely convinced by the fabric yet. I might...
2020-06-02 09:50:06 +0000 UTC
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I hope you have enjoyed Chapter Two (or indeed are still enjoying it). So far I've only had two issues reported, neither of which are of any huge consequence so I'll fix in the Chapter Thr...
2020-06-01 14:35:50 +0000 UTC
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Wow.
Just...wow.
My warmest welcome to all my new patrons. I'm ever so slightly stunned to see so many of you and I just want to take a moment to thank you for your support and faith in...
2020-06-01 06:22:26 +0000 UTC
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