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Chapter Two release

 

May I present Chapter Two of Heavy Five for your entertainment.

My thanks for your patience and your support. I am confident that, no matter your tastes, you will find s...

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It's the "You were right and I was wrong" update!

First things first. Chapter Two will be released within the next two hours :)

Edit....it's out in the wilds

 I'm just uploading the final, final v...

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Bug update

Hi hi.

I've got the slider crash error rate  down to less than 1% and I doubt I can get it further than that tbh. Post Chapter Two this won't cause any crashes at all btw, it's really ju...

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The "Bug thingy " update.

Still working on this with some help and the problem on the crash isn't so much it crashes every time but seems to depend upon where you are loading a save from which complicates any assessment of ...

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Preview peeks

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The "It's done but..." update

It's done. Finished. Complete. But I have a couple of issues to resolve before I'm happy releasing it which I'll explain in a moment.

First off scores on the doors.

  • 40,166 words o...

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The "It's started it's test runs" post

Hi all,

Just a quick note this time to advise it's started it's testing. It's with my primary tester now and once they've done their checks it's over to the boys to see what they make of it.<...

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Nursey nursey...

Hi hi :)

So the good news is I've put the fans in the right way around, but to test that I indeed had, I wanted to do a complex test render first.

So before I run the ani renders I ran,...

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That was all a bit doom and gloomy...

...so here's some peeks from the new VR for you.

Happy, happy Sarah...

2020-03-23 15:26:58 +0000 UTC View Post

Refunds are out

It should be anywhere between a day and five...

If you haven't had yours by the end of the week tho, drop me a line and I'll look into it.


Thank you all for your support and ...

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The "Why us?" update...

TLDR:


  • I found out what caused the render error and fixed it;
  • I blew the motherboard on the PC re-running the renders;
  • I fixed the motherboa...

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I'm either stupid or blind...

...either way I'm really sorry.

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Update. The Britney Spears Edition

Well so far not too buggy in the code. A few cases of "Marcus Interruptus" (top tip for anyone thinking of making their own game - never call a character in your code M, if you're using MC for ...

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Weekly update - The "Crikey!" edition

Hi guys :)

So the animations for the naughties have been re-run and are all finished. By using both machines and just leaving them to get on with it (Daz can slow down and do weird things...

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Lottery draw time!

I wish I'd have made a render of Becca drawing a name out of a hat but, drat.... I daren't stop the animations running so ....next time! Anyhoo!

A little bit of explanation on how I've done t...

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It's the weekly update - almost there edition :)

TLDR:

Almost there; waiting for final animations and then testing. Oh, and Two is huge. Really big.

Long version

Nearly there guys.

Four th...

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Happy Valentines....

...well, for some of us at least. ;)


I dare say one of you guys will rescue the poor g...

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It's the sneaky peek post!

All from the new lounge. 


All a little rough around the edge as they were done for testing purposes so the final game images will be better, but even so. Not too shabby :)

...

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It's a (back on time!) weekly update

Hi Hi!

Not an awful lot to say this week as largely it's just been a case of making piccies, but they're coming along nicely and, of course, much better than what we had before in the earlier...

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It's the slightly excited lottery new update!

The company has got back to me! And I think we have a workable solution. :)

Fine tuning the details but in essence it would work like this.

So I would pop all the patreons in a draw, ou...

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Barbarel.....well, maybe not...

I was trying out some special effects for something later and, for some reason, Barberella popped into my head. Once it had I couldn't resist....

Anyhoo! Thought I'd share :)

<...

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The weekly sneaky peek post!

Not that there is a great deal I can show you this week. Well, most of the work was around hidden clickables and so to show you those would be a bit self-defeating! :)

So instead a  test...

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It's the oops a bit late weekly update!

Hi all,

Sorry running a few days late this week as I wrestled to finish a few things off, tweak a few things and chase a few things up.

So, last week I said I wanted to bed down all the...

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I'm curious....

I've been dying to ask this one. 

One of the biggest changes in the remaster (other than I can actually do decent renders now!) was the introduction of the skins and gender choi...

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It's the sneaky sample post...

Not that much to show this week but I rather like showing you something so here's Sarah...I mean Gloria... going into great detail over how you play the VR game....

2020-01-27 15:04:36 +0000 UTC View Post

It's...*drum roll*...a weekly update!

So! Let's start with what I said I'd do last week which was expanding the script for Two, setting the long animations running and  getting the feedback from C&C. How did I do?

Well I...

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It's the sneaky sample post!

Just a few other bits and bobs for you :)


Scarlet Pirate crew.

2020-01-20 17:01:02 +0000 UTC View Post

Incredibly, it's another weekly update!

Good grief! An age of miracles is upon us, no? ;)

Okay, so let's start with what I had to do last week - which was the Caverns and Creatures scene. Now a week might seem a bit long f...

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Sneaky samples from light testing of the new assets

Power plant office test ( Oh, hi Lt Harris... )


2020-01-13 15:12:13 +0000 UTC View Post

Good grief! It's -another- weekly update!

I know, right? The world will be wobbling on it's axis if we're not careful!

Firstly, a big hello and welcome (and indeed welcome back in some cases) to new patrons. Thanks guys. As you've se...

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