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Build Notes 1.15.11

Link to download post of 1.15.11

2025-04-03 22:13:42 +0000 UTC View Post

Version 1.15.11

Build notes are here

2025-04-03 22:13:26 +0000 UTC View Post

The unglamorous parts...

A lot of the build updates reach this point in development. The cool to look at, easy to screenshot and easy to post about things are done and I'm neck deep in blueprint work.

Just to give...

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News from the scripting mines!

So putting the imp cave quest lines together and I started running into snags. What if the player goes scorched earth on this quest and starts beating everyone up? How do I keep track of that? O...

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Quest scripting + odds and ends

Bow and arrow stuff!  I need to start working on combat encounter design stuff and currently all of the NPC units only have a few choices for how they interact in combat ...

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Quest scripting!

Still chipping away at the imp cave quest scripting. I have enough of it together now that I'm going to start testing once I finish writing this post. We'll see what kinds of bugs I run into!

...

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North road watchtower

Because posting images of dialogue trees isn't visually appealing. But yeah, most of the interior space for the north road watchtower is done. There's only a few story critical NPCs I need to cre...

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So much to light

Ok. The story vital imp cave areas are all lit + in game. There's still a few props I'm going to try and polish but the base scenes are ready to go.

I also started on the northern watch tow...

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Lighting and writing

Ok, I'm back home and back to work.

Mostly been working on lighting to get back into the groove and the above images are the main room and the kitchen in the imp cave. The only other major...

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Build Notes 1.15.10

Link to download post of 1.15.10

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Version 1.15.10

Content warning for photosensitivity!!! There's flashing text or fullscreen flashing stuff in the new imp scene! Please if you have any concerns hold off and feel free to shoot m...

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Pieces, pieces, pieces

Putting everything together. Still a lot of scripting to do but I'm shooting and hoping to have the next build ready for next Monday. There's still a l...

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Anims for the anim god!!!

And a chef outfit!

Ok still working on the imp cave stuff. The chef outfit is textured and I just need to toss weights on that and get it in game.

Then animations!

Sorry for th...

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Progress!

I added a look at controller to the imp that I can trigger during dialogue scenes. It has the ability to aim at a specific socket too. So it can change focus from the player's face to their hand ...

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Back home!

Just a super quick note / progress update. I'm back home and at my work computer again so I'll be back to fulltime work on Feign after that week away. I did get a bunch of writing and outlines do...

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Imp cave progress!

Worked on actually lighting the imp cave and placing props and textures. The screenshot is still WIP but I think it's a big improvement and has the vibe I'm going for. Now that I've figured out t...

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Imp outfits and a WIP player helmet

Ok, got the textures on the imp armor set done and in game. I still have some weights to finish up. That's the full color in game screenshot.

Then the imp boss dude's sculpt is done and rea...

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Another imp outfit, bluesky, and doors

I'm going to jam through a handful of these imp outfits this month. This one is for the quartermaster / merchant. The next one will be the boss dude's outfit.

I'm trying the social media th...

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Hotfix and some imp armor

Just put together a hotfix for this last build.

  • Gate guard job should now correctly check to see the player is in uniform

  • Nyth (tutorial goblin) should...

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Build Notes 1.15.09

Link to download post of 1.15.09

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Version 1.15.09

Build notes are here

2024-11-24 01:56:45 +0000 UTC View Post

Bug fixin!

Fixed the stamina regen bug!!!

  • Named NPCs should now correctly save and load items the player pickpockets from / to them. Armor works but there's still a few issues ...

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Guard armor rigged and in game!

Got all of the body types done for the new Redtree guard armor and finished up the rig. This will be in for the next build!

I also did some UI work on containers and inventory formatting...

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Guard armor texturing

Textures are almost done for the new Redtree guard armor. Still another day or two to create the body shapes and do the rigging and in game setup but it's really close!

Going to switch gears...

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A little sculpting to unwind

I ended up working on an update to the Redtree guard armor. The current armor that they're wearing is a bit too strong for an early game town and I wanted to get something more appropriate in ther...

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I'm back!

I've been doing some environment work for Redtree. Trying to update some of the old textures and get some more polish on the buildings. The screenshot is a comparison from t...

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Hurricane #2

Just a super quick update to let people know what's going on. I ended up evacuating for this one. I've got my laptop with me and will be working from the road for at least the next few days. Hop...

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Build Notes 1.15.08

Link to download post of 1.15.08

2024-10-04 20:25:11 +0000 UTC View Post

Version 1.15.08

Build notes are here

2024-10-04 20:24:54 +0000 UTC View Post

Stupid hurricanes...

Sorry everybody, I lost a bit of time to that hurricane. I'm fine and really got lucky all things considered. Hopefully everyone out there is safe and doing alright!

But I've got 2 last thing...

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