Companion Post - Mox Meetup - Mox Face Refinement

Will be slowly refining Mox Meetup cinema tape!
Funnily enough, the cinema tape for Mox Meetup wa...
2023-01-15 21:30:00 +0000 UTC View Post

Will be slowly refining Mox Meetup cinema tape!
Funnily enough, the cinema tape for Mox Meetup wa...
2023-01-15 21:30:00 +0000 UTC View Post
Adding a few more interacti...
2023-01-15 21:30:00 +0000 UTC View PostAlright! Here's a short post for this dev-cycle.
Since the mechanics for the plant boss will be fairly involved, it'd be spaced out over the course of 2 dev-cycles.
This means the actua...
2023-01-12 16:37:10 +0000 UTC View Post
Here's a bit more of bun nun from the gamejam!
2022-12-16 03:00:05 +0000 UTC View Post
Here is a background test for t...
2022-12-16 03:00:01 +0000 UTC View PostThis was announced at the end of last October in the Dev-cycle Review but thought this should have it...
2022-12-13 23:57:31 +0000 UTC View PostHello all! This is just a follow up to detail 0.4.3's delay and to let you know what's learned for the next dev-cycle and how it'll be structured.
As a short rundown, the project was experien...
2022-12-09 14:00:14 +0000 UTC View PostCurrently dealing with unexpected game crashes. Working on a couple of fixes.
In the meantime, here's the first Krita cinema animation: the Train Level!
2022-12-01 02:51:19 +0000 UTC
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There will still be the November 30 release. Don't worry!
This is just a heads up that the 3-day game jam was supposed to start now, but a couple features freaking broke / aren't ready, so th...
2022-11-26 15:20:00 +0000 UTC View Post
Sequel to mustache mox.

Alt where the 'stache fell
2022-11-15 22:30:01 +0000 UTC
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Elevator Ending
2022-11-15 22:29:26 +0000 UTC
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2022-10-31 21:45:01 +0000 UTC
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Progress log incoming
Also
'stache mox

office mox 2022-10-31 21:41:02 +0000 UTC View Post
Don't worry, there's still the progress log on October 31.
Now that we're closer to the end of this dev-cycle, it's time for a review to see where we're at, plus some mo...
2022-10-30 15:00:08 +0000 UTC View PostNot much to show for now. Mostly working on scripting koubold and woof's miniquest.
The 0.4.2 release update will still be in December.
This is just a quality of life and bug-fix update. There will also still be the progress log on October 15.
Mostly focused on the final plant animations.
Here's the animations for the winner of the fina...
2022-09-30 15:40:41 +0000 UTC View PostNot much to show since the vote for the final plant was only recent. Here's the draft for the vote winner though.
This will be a quick post.
Theme: Healing Plant
Like a health station, but plant.
Considering there hasn't been a way ...
2022-09-15 02:30:01 +0000 UTC View PostWe're a few weeks away from release! Here's another look at the levels.
We're one month away from release! Here's a look at the levels.
2022-07-31 19:01:01 +0000 UTC
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Surprise! There will still be the progress log on July 31. Just wanted to show the test drawings of Mox in Krita.
Anyway here's Krita Mox
2022-07-29 04:00:00 +0000 UTC
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Train station.
What's Worked On
A ton of level planning, mostly how it'll flow together.
(Small update: added zoomed-in versions because apparently, Patreon squished the resolutio...
2022-06-30 22:56:14 +0000 UTC View PostMostly just testing and planning on levels and how they could look like.
Park