V0.5.3.1
Just a quick update, because of some bigger bugs
Bugfixes:
- some problems with effects, possible to apply more than once and only removed once
- some wrong movementTypes/LevelupTypes 2018-02-26 03:46:25 +0000 UTC View Post
Just a quick update, because of some bigger bugs
Bugfixes:
- some problems with effects, possible to apply more than once and only removed once
- some wrong movementTypes/LevelupTypes 2018-02-26 03:46:25 +0000 UTC View Post
Mostly changed the way I store characters and took this opportunity to change some stuff
Changelog:
- scaled the values of most things down
- levelups are now slightly random, based on s...
2018-02-24 22:25:33 +0000 UTC View PostI will probably do some balancing and add a magic stat (so spell effects scale), so I have the opportunity to change some stuff. Should I downscale the values of everything? So instead of having chara...
2018-02-23 12:40:22 +0000 UTC View Post
Never actually had a poll about this.
The maincharacters original form (selectable at the start) will be...
2018-02-23 03:15:42 +0000 UTC View PostI will tag suggestion stuff now and they can be easily found in the featured tags. You can keep coming back to them if you think of something that would be nice to add.
With traits I mean most...
2018-02-23 01:54:01 +0000 UTC View PostMostly just a showcase for the new customisable form in a very basic form. Nothing unlockable about it. Color selections don't really make sense for non hair stuff.
Changes:
- added another fo...
2018-02-22 03:56:02 +0000 UTC View PostI could split the maincharacter images/scenes into 3 parts with reasonable logic, making it possible to customize without having to do too much work
1: Basic human form: chosen at the start (female/...
2018-02-20 21:07:02 +0000 UTC View PostNot sure if it works, just testing if it is as easy as it looks like. If you test it, please tell me if it works
2018-02-19 19:50:18 +0000 UTC View PostIm trying to get to a point where I can work on this fulltime as soon as possible (Im currently at a weird level, where I feel responsible to deliver something, but cant really work on it fulltime) , ...
2018-02-19 18:52:52 +0000 UTC View Postjust a really small but kinda important update , I will probably only draw for like a week or so, so until then there wouldn't be any other updates for me to put this in.
Changes:
- Maincharac...
2018-02-19 17:56:51 +0000 UTC View Post
Currently in the species poll, the top ones are the most human and the least human like species, so I did some very rough sketches to give some kind of idea
2018-02-18 01:34:32 +0000 UTC View PostI will probably only do like one new baseSpecies a month for now, because other stuff is more important until the game is somewhat finishable
what should the next bigger gameplay feature be. (probably not too soon)
Relations/Morale: Characters will have personalities/preferences and form relations with other characters, while working toge...
2018-02-17 19:30:06 +0000 UTC View PostMostly boring stuff, trying to remove some of the TODOs in the game
Old saves won't be compatible
ChangeLog:
- Items/resources can now be dropped on the ground (also happens when recalli...
2018-02-17 19:15:07 +0000 UTC View PostShould stuff like cocksize, titsize etc. be breedable even if the pictures wouldn't change based on it ?
2018-02-12 12:25:51 +0000 UTC View PostBugfixes:
- maincharacters effects werent removed at the end of combat
- some ranges were calculated wrong
- npc relation didnt reset on new game
- while transforming, you only had...
2018-02-12 10:35:13 +0000 UTC View PostChangeLog:
- Atleast a Futa or "Male" version for every species now
- Requests in Tavern are now split into two categories
Breeding: only genetic potentials/ inheritable traits imp...
2018-02-11 00:59:25 +0000 UTC View PostLizard update:
Probably a bit generic designs (quite close to the base Species) but I think I have to, to not remove future design space for other baseSpecies
Changelog:
- added Lizard b...
2018-02-09 14:49:55 +0000 UTC View Post
The Lizard baseSpecies will probably be something like this. Skills will probably be mostly status effect related, using her tongue to coat someones attacks in various poisons etc.
Hybrids: 2018-02-06 15:11:51 +0000 UTC View Post
Some more bugfixes:
- Breeding with maincharacter-specialforms doesnt result in bugged characters anymore (specialform + anything will always result in a pure species of one of baseSpecies of the no...
2018-02-06 14:58:04 +0000 UTC View PostI will probably add a lot of small random events to the exploration phase now. So if anyone wants to make some suggestions I might add it into the game (dont expect too much)
Requirements:
- s...
2018-02-04 17:33:42 +0000 UTC View PostBugfixes:
- MovementCosts weren't set correctly when loading Overworld save
- Time/ExpeditionType didnt load correctly for Overworld saves
- One of the bases for Hybrid mc-versions got d...
2018-02-04 07:48:49 +0000 UTC View PostMaincharacter Special Form update:
ChangeLog:
- You can now select skills / passives to have when transforming (based on species and other unlocked stuff (You can use skillpoints to unlock cer...
2018-02-03 11:03:59 +0000 UTC View PostI didnt have much time this week, so its not a big update
Changelog:
- Cowgirl stuff (some scenes etc.)
- Can now refresh some stamina once a day in the tavern
- colored some more ...
2018-01-28 11:13:42 +0000 UTC View PostBugfixes
- Loading doesnt cause Maincharacter to duplicate after every battle
- breeding maincharacter as receiver works correctly now
Dont really want to spam small updates,...
2018-01-21 03:40:05 +0000 UTC View Post
current planned town npcs I will probably finish before adding new ones. So a quick poll that will influence t...
2018-01-20 04:14:17 +0000 UTC View PostBugfixes
- genetics now save correctly
- mainCharacter breeding interactions fixed (previously completely ignored maincharacters genes)
- fixed random log spam for portal access restrict...
2018-01-18 18:33:14 +0000 UTC View PostMaincharacter update (Now Shapeshifter and playable)
(Very basic now as I think about how I want to do a lot of stuff)
Changes:
- mainCharacter is now useable in combat (cant ...
2018-01-18 04:53:01 +0000 UTC View Post