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DriftyGames

DriftyGames

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DriftyGames posts

Dev Diary, November 26th, 2021

Hey guys. Hope you enjoyed the Chapter 7 release date video. Well, it was mostly animations you've seen already, but there should be some new ones in there. And with that song in the background and...

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Leap of Faith - General purpose trailer and Chapter 7 release date

In case you have to view it on youtube, here's the url:
https://www.youtube.com/watch?v=QOTjicakHnc

Enj...

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Illustrated Dev Diary, November 19th, 2021

Not much to report this week, just jumping in to tell you that work is progressing fine on all fronts.

I was a bit worried about the scene I was going to do this week and rightly so, as the r...

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Dev Diary, November 19th, 2021

Not much to report this week, just jumping in to tell you that work is progressing fine on all fronts.

I was a bit worried about the scene I was going to do this week and rightly so, as the r...

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Illustrated Dev Diary, November 12th, 2021

This week's been decent progress on all fronts. I've been doing story renders, animations, some new ui elements for a new feature in the game, scripting and dialogue.

I'm just about to start ...

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Dev Diary, November 12th, 2021

This week's been decent progress on all fronts. I've been doing story renders, animations, some new ui elements for a new feature in the game, scripting and dialogue.

I'm just about to start ...

View Post

Illustrated Dev Diary, November 5th, 2021

For you that don't know, I have a job in addition to making this. Luckily my 'other' job doesn't get in the way much when developing this game, but this week it did. I had early mornings and late n...

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Dev Diary, November 5th, 2021

For you that don't know, I have a job in addition to making this. Luckily my 'other' job doesn't get in the way much when developing this game, but this week it did. I had early mornings and late n...

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Illustrated Dev Diary, October 29th, 2021

When I wrote this story some years ago, I knew there are some scenes that would stand out and I had to put a lot of work into getting it right when I got to that part.

Let me tell you, there'...

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Dev Diary, October 29th, 2021

When I wrote this story some years ago, I knew there are some scenes that would stand out and I had to put a lot of work into getting it right when I got to that part.

Let me tell you, there'...

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Illustrated Dev Diary, October 22nd, 2021

Still going strong on the render marathon.

I had a slight setback this week when I looked through a completed scene and found it to be very "Hollywood movie" inspired, and because of that equ...

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Dev Diary, October 22nd, 2021

Still going strong on the render marathon.

I had a slight setback this week when I looked through a completed scene and found it to be very "Hollywood movie" inspired, and because of that equ...

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Illustrated Dev Diary, October 15th, 2021

This week I finished up the first of the three parts that make up chapter 7. It's the part that contains the most variation due to pathing. I've also started the second part, which is more a roller...

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Dev Diary, October 15th, 2021

This week I finished up the first of the three parts that make up chapter 7. It's the part that contains the most variation due to pathing. I've also started the second part, which is more a roller...

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Illustrated Dev Diary, October 8th, 2021

I've been spending almost all my free time in Daz this week, and I've ended up with a decent growth in renders. Story renders are now at 453, and 3,762 animation frames.

My main focus right n...

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Dev Diary, October 8th, 2021

I've been spending almost all my free time in Daz this week, and I've ended up with a decent growth in renders. Story renders are now at 453, and 3,762 animation frames.

My main focus right n...

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Illustrated Dev Diary, October 1st, 2021

First of all, welcome to you if you're a new patreon, and for those who's still here as we enter a new month; thank you for being a part of this. You really help me make a better game.

This w...

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Dev Diary, October 1st, 2021

First of all, welcome to you if you're a new patreon, and for those who's still here as we enter a new month; thank you for being a part of this. You really help me make a better game.

This w...

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Leap of Faith Release - Tier changes

Due to the reactions to my post on the release scedule for the last two chapter and not including the $1 tier, I've decided to include the $1 tier for the release.

Chapter 7...

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Illustrated Dev Diary, September 24th, 2021

Got some things to address this week, so let's jump right into it.

Leap of Faith is no longer a public (free) release
After 18 months of being a free release, I had to mov...

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Dev Diary, September 24th, 2021

Got some things to address this week, so let's jump right into it.

Leap of Faith is no longer a public (free) release
After 18 months of being a free release, I had to mov...

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Dev Diary, September 17th, 2021

I hope you enjoyed the Chapter 7 sneak peek video. I saw that there was some confusion about the last chapter's ending and decided to push towards getting the sneak peek out early to clarify some t...

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Leap of Faith - Chapter 7 - Sneak Peek

A little preview from the upcoming chapter.

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Dev Diary, September 10th, 2021

First of all, thank you for still being here, and welcome to the new. Honestly, I wasn't sure you would be - seeing how the last chapter ended, but I'm glad you are.

This last week has been n...

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Leap of Faith - Chapter 6, is now Live!

Leap of Faith - Chapter 6!

Thank you for playing.

Changelog:

  • Added 1,350 story renders
  • 12,760 animated frames
  • 8,245 lines of script/dialog...

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Murphy's Law.

Open post for everyone this week, so you all know what's going on.

So, basically, everything that could go wrong last week, went wrong. Bottom line, I was laying flat out the whole weekend in...

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Dev Diary, August 20th, 2021

2 weeks to go! (insert some kind of pepe freaking out here).

It sounds like much, but for me this is the two weeks where I improve upon a chapter the most. Let me give you a little rundown on...

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Dev Diary, August 13th, 2021

This week I've been doing just about every thing imaginable.

Last weekend I invested quite a bit into new software like Cinema 4d, Octane, Substance painter, Character Creator 3 and finally g...

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Illustrated Dev Diary, August 6th, 2021

I thought I'd start this update by talking a bit about the release date video.

I know there's been some comments about the video, and how Cece could go behind the MC's back and attempt to do ...

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Dev Diary, August 6th, 2021

I thought I'd start this update by talking a bit about the release date video.

I know there's been some comments about the video, and how Cece could go behind the MC's back and attempt to do ...

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