This week saw a little shoring up of the combat system, as well as a stamina system. Additionally, I've added a couple effects to help notify the player of what's going on, and what they can do....
2016-01-31 18:38:42 +0000 UTC
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This is the earlier demo I put out in October for anyone new who didn't see it. Its not a gameplay demo, but more of an animation demo.
2016-01-31 01:11:51 +0000 UTC
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Thank you so much for the support this month!
2016-01-31 00:00:00 +0000 UTC
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This demo was released to the $5 dollar and up tier at the beginning of the month, and I want to make sure anyone who didn't get to see it then has access to it, so if you're interested here you go!
2016-01-28 23:19:04 +0000 UTC
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This update was not really an exciting one, but I did get a few systems in place that I will be expanding more in the future.
This week I started work on the combat system, and adding sound to t...
2016-01-24 18:22:35 +0000 UTC
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This week was able about shoring up the stealth system and getting the seduction mechanic more finalized. I did add a few animations as well.
The game now has a stealth movement mode. ...
2016-01-17 07:23:46 +0000 UTC
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So I have the logic set up to give me the option to make animations and sex scenes for two enemies, and three enemies at one time. ( I theoretically could go on forever, but I'm one lonely animator/pr...
2016-01-14 23:22:10 +0000 UTC
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This week wasn't as productive as I would have liked, but I did get some stuff done.
There is no new animation this week, as I focused on doing an optimization on the AI, and setting up some cha...
2016-01-10 07:43:25 +0000 UTC
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So this past week I added some new animation, and did some updates on my AI blueprints.
For the goblin character, I gave him a run and a death animation. I also added another i...
2016-01-04 00:39:30 +0000 UTC
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I don't have any blueprints to show off this month, as they're all being tweaked, but I do have the goblin model available to all my patrons!
The zip includes his mesh, a maya file with the rigg...
2016-01-01 19:31:28 +0000 UTC
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Someone had asked about seeing her wireframe and about how I rigged her vagina, so here is a brief overview.
Also Happy New Year!
2016-01-01 19:10:11 +0000 UTC
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Thank you so much for the support this month!
2015-12-31 00:00:00 +0000 UTC
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This past week was a short one due to the holiday, but none the less here's a weekly update.
The goblin now has an idle animation of him searching around. While this makes for him having a...
2015-12-27 05:51:05 +0000 UTC
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Since the update wasn't to exciting, I thought I would just post a small playable demo of what I did this week.
You move with WASD, and look with the mouse.
Tapping left c...
2015-12-20 23:58:21 +0000 UTC
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So here's what I was working on this past week.
Now that I've got a couple characters, I wanted to start getting things into a game environment.
Meridiana is now in Unreal and running ...
2015-12-20 20:32:18 +0000 UTC
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So I wanted to give a quick update on what I accomplished this last week.
The goblin gentleman that I was working on has being retopologized, UV mapped and MOSTLY textured. I st...
2015-12-13 20:19:11 +0000 UTC
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Can't have an adventure game without some bad guys, and so I've started with a goblin. Right now its going to just be the one, but I will add a few variations down the line.
My goal ...
2015-12-04 18:20:45 +0000 UTC
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Thank you so much for the support this month!
2015-12-01 07:59:00 +0000 UTC
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So while I haven't posted much, I have been busy! As I said in my previous post, I've left my day job to work on this and other projects full time, and Most of that for this month has gone into ...
2015-11-30 22:16:15 +0000 UTC
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Hey guys, I wanted to give a little bit of a heads up that I'm going to be changing the way my patreon works, and making adjustments so that I can have multiple reward tiers.
I've got all o...
2015-11-15 23:03:37 +0000 UTC
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Thank you so much for the support this month!
2015-11-01 06:59:00 +0000 UTC
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This is a rundown of the blueprint I used to make Meridiana look at the player in my animation demo. It shows off a little bit of the animation blueprint and a few ways to manipulate joints dire...
2015-10-29 06:15:06 +0000 UTC
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if you have a rift DK2 this is confirmed to have positional tracking.
If not, there really isn't anything else new there.
2015-10-25 21:18:31 +0000 UTC
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This is a breakdown of how I set up my camera zoom and making the player crouch in the previously released animation demo.
This one is kinda simple, but I'm a big fan of both timeline...
2015-10-24 21:05:42 +0000 UTC
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This isn't anything new, but I did make some changes based on feedback from Vargh on using the rift.
You can now get closer to the model. I removed collision from the stanchions, and reduc...
2015-10-17 19:06:34 +0000 UTC
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This is an update to the earlier animation build that I posted last. It has a few additional animations, and you can press the SPACE BAR to cycle through them. It does stop at the l...
2015-10-11 22:45:45 +0000 UTC
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I've been working on a small sample build to test animations and the model so far.
I figured you guys might like to see it. I plan to have a few animations that are cycled through w...
2015-10-04 05:52:47 +0000 UTC
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Thank you so much for the support this month!
2015-10-01 06:59:00 +0000 UTC
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Since I don't have a male figure ready yet, I made a couple of sex toy models to help me test some deformation in unreal engine.
Included is a model for a dildo and anal beads. They...
2015-09-26 07:36:14 +0000 UTC
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So far this month I've been working on rigging the nude version of my game heroine, Meridiana. I've just about finished, and hopefully will be able to get out an unreal prototype with a few simp...
2015-09-24 06:55:32 +0000 UTC
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