Devlog #2 Available Early for Patrons!
The video goes public tomorrow, enjoy your early access y'all!
The video goes public tomorrow, enjoy your early access y'all!
Hello all! Sorry this update is a bit later than usual, but sadly there just isn't much to report on in terms of development. That's not to say that development has been slow, anything but actually...
2024-02-16 19:10:49 +0000 UTC View PostHello everyone! A new year brings new developments, and my goal to have Sick Ass Combat draws ever closer. I've been doing a lot of refactoring lately, and while there might not be anything to show...
2024-01-10 23:30:10 +0000 UTC View PostHowdy everyone, I hope you're all having a wonderful holiday season! Unfortunately, November was a fairly slow month for development and I've decided to delay the mob-fight demo I was planning to h...
2023-12-06 16:03:11 +0000 UTC View PostHowdy all!! Relatively small update this month, I've mostly been busy refactoring code in preparation for my goal of having a small demo out on Steam by the end of the year. As per my last Patreon ...
2023-11-04 21:04:41 +0000 UTC View PostHappy Halloween, everyone! Got some huge news for y'all today. Later today, I'll be releasing the very first ever build of Blood Crisis. It's an experimental pre-alpha build, so it's just a handful...
2023-10-03 00:03:09 +0000 UTC View PostHello everyone! I'm very excited on this fine Monday morning to share some great news with you!! Last month, I spent a decent chunk of time animating and creating the base systems for passing hitbo...
2023-09-04 16:57:49 +0000 UTC View PostHey all! This month I've been spending a lot of time refining the attack/combo system, as well as setting up very basic enemy AI. Last update, I said my goal for this month was to have both enemies...
2023-08-04 20:12:05 +0000 UTC View PostHi all, happy July!
Last update, I formally announced the decision to set aside Velle's campaign and pivot Blood Crisis' development to focus exclusively on a single campaign for Alpha....
2023-07-06 17:24:43 +0000 UTC View PostHey all, happy pride! May was a quiet month for the Blood Crisis socials, but that's because I've been spending a lot of time reconsidering my goals and approach to development. Strap in, because I...
2023-06-01 17:39:26 +0000 UTC View PostHey all, I hope everyone is having a good spring! Let's get down to business:
So...first of all, while writing the script for Devlog #2...it kind of turned into devlogs 2, 3, and the first pa...
2023-05-02 18:16:28 +0000 UTC View PostHey, I made an Alpha Knight skin for Marth a few months ago and decided to make it public. It's for red Marth, and it's slippi compatible.
Hey all, I hope you've had a good week, and I'd like to apologize for the lack of a February update. I had written out and scheduled an entire update for the 28th that I only just realiz...
2023-03-24 18:13:09 +0000 UTC View Post
Hey all, just wanted to give a quick update on what to expect in the next month or so. I've been finishing up the main ant...
2023-01-23 15:08:33 +0000 UTC View Posthttps://www.twitch.tv/bloodcrisisdev
2023-01-05 23:51:50 +0000 UTC View PostGreetings! I hope you've all had a wonderful holiday season, and a happy new year as well. 2022 was the year I finally decided to start working on this project after half a decade of brainstorming ...
2023-01-03 04:30:41 +0000 UTC View PostHey y'all, woke up this morning with a cold, so there won't be a stream tonight. I will be pretty active in the discord today though if anyone wants to chat :^)
Join us on https://www.twitch.tv/bloodcrisisdev!
2022-12-09 00:01:57 +0000 UTC View PostHey y'all, I'll be hosting my first weekly livestream on twitch.tv/bloodcrisisdev. Weekly streams will be on Thursdays at 7:00 P.M. EST. This week I begin work on Lore Animation #1!
2022-12-06 22:41:03 +0000 UTC View PostHey folks! Last week I had y'all post suggestions for patron goal #3, and these were the two top picks: a livestream event where we collectively design an enemy together, or another lore animation ...
2022-12-05 23:52:45 +0000 UTC View PostHello everyone! With the unexpected explosion of support I've received over the past week, I've decided to launch a discord server and make a few changes to patron tiers.
Your pledge as...
2022-12-05 22:08:47 +0000 UTC View PostHey folks, hope you're all doing well. Devlog #1 brought in way more of y'all than I ever could have anticipated, so as I continue to expand I want to let you all give input for our next goal of 10...
2022-12-01 20:06:33 +0000 UTC View PostHey y'all! Yesterday, I ran a poll for tier 2+ subs to decide the content of patron goal #2, and a Blood Crisis lore animation won by unanimous vote! Now, as an open poll to all patrons, I'd like t...
2022-12-01 19:59:26 +0000 UTC View PostHello everyone! Patron goal #2 was a fan-voted animation at 25 patrons, and you've absolutely blown my expectations away. The first few polls will only be available to tier 2+ Patrons, so y'all get...
2022-11-30 21:27:56 +0000 UTC View PostHi all, as per our first patron goal, I'm going to be running weekly livestreams where I talk art, design, and development. I'll be deciding the exact date and time, but for your convenience, would...
2022-11-29 19:51:43 +0000 UTC View PostHey y'all! Lemme just say, HOLY SHIT!!! I can't believe in a matter of barely two days we've managed to hit BOTH patron goals!!! For any who are unaware, our first patron goal was weekly livestream...
2022-11-29 19:45:37 +0000 UTC View PostHey everyone! I figured I'd drop a quick update on development and fill you in on what to expect in the next devlog.
So, let's hop in!
1) Corrections<...
This is going to be a very hard boss :)
2022-11-20 22:42:28 +0000 UTC View Post
will be posting updates as i progress :3
2022-11-14 05:12:43 +0000 UTC View Post