MtoA 520 | Milk Shader | Lookdev Part 2


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Tutorial will be posted very soon!
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2018-06-17 06:45:10 +0000 UTC View Post
Welcome to this very exciting episode where I will be showing you how to setup a milk shader and create a pleasing scene and render. In Part 1 of this series will be a speedup of the creation of the l...
2018-06-14 05:28:51 +0000 UTC View Post
Welcome to this Arnold tutorial for Maya where I will be demonstrating a cool new technique to combine several procedural patterns together.
This technique can be applied to any other D...
2018-06-02 17:23:37 +0000 UTC View Post
Get access to the full Maya scene with all assets included.

Hey all my patrons! I really appreciate all your support over the time, and I am really thankful to each and one of you.
I had a few personal matters to take care of, hence my lack of tutorial...
2018-04-22 17:28:07 +0000 UTC View Post
Please find the Maya scene, the final python script and rendered images attached in the download link.
In this episode I will show you how to set up light groups manually using the render settings ui in maya. And after that a more flexible way using python scripting and light path expression.
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2018-04-07 17:24:01 +0000 UTC View Post
Check out the scene setup video for the upcoming light group tutorial.
2018-04-04 15:50:49 +0000 UTC View PostIs that something you want to see more frequently?
It doesn't seem to be working that well.. I have 10 views on the exclusive content here on Patreon, instead of having 2k after the same time ...
2018-03-06 18:49:09 +0000 UTC View Post
I want to give something back to all the supporters back on Patreon.com. With the Baby Groot renders, I got such a good feedback that I wanted to share the approach with you.
Please...
2018-03-04 18:42:28 +0000 UTC View Post
Welcome to this exclusive Patreon tutorial I am only hosting here.
This video will feature, lighting setups, lookdev and final rendering of baby groot.
All scene files are availabl...
2018-03-04 18:26:56 +0000 UTC View Post
Please open the attachment below to get access to the source files and assets used in this tutorial.
Arvid
2018-03-04 18:24:35 +0000 UTC View Post
Welcome to the Mastering Environments series. Part 1 will be a narrated speed up on how I created the environment using MASH. Part 2 is about swapping out the proxy geometry with hi ...
2018-03-03 20:15:59 +0000 UTC View PostPrepping exclusive tutorial for my Patreons.
It will feature a two part high quality tutorial, with the whole scene files, lights etc.
Hope you will enjoy that!
ar...
2018-03-02 17:25:43 +0000 UTC View Post
Welcome to the Mastering Environments series. Part 1 will be a narrated speed up on how I created the environment using MASH. Part 2 is about swapping out the proxy geometry with hi ...
2018-02-25 08:00:57 +0000 UTC View Post
Welcome to the Mastering Environments series. Part 1 will be a narrated speed up on how I created the environment using MASH. Part 2 is about swapping out the proxy geometry with hi res ge...
2018-02-21 16:20:21 +0000 UTC View Post
In this brief episode I will show you the main differences between the current SSS modes in the aiStandard surface shader. Support me by becoming a Patron: 2018-02-17 23:07:29 +0000 UTC View Post
In this MtoA/Nuke series I will be showing how to use the cryptomatte plugin for Maya/Arnold and Nuke using Maya 2018 and Nuke 11. I will be showing you how to get it to work using arnold instancing u...
2018-02-11 00:06:28 +0000 UTC View Post