We are almost there!
If you haven’t read the previous week post, please read it if you want more details. Compared to last week, we managed to add almost all of the minimum we hoped to stil...
2021-01-25 09:43:28 +0000 UTC
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We are almost there!
If you haven’t read the previous week post, please read it if you want more details. Compared to last week, we managed to add almost all of the minimum we hoped to stil...
2021-01-25 09:40:49 +0000 UTC
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As we approach the release, and that famous 5th week of the minimum time we’d need to deliver, let’s take stock of our situation, and what is done, and what is left to do compa...
2021-01-18 10:29:23 +0000 UTC
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As we approach the release, and that famous 5th week of the minimum time we’d need to deliver, let’s take stock of our situation, and what is done, and what is left to do compa...
2021-01-18 10:23:30 +0000 UTC
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We’re two weeks away from release. Theoretically, we should complete the needed assets and features this week, as per schedule, and start testing the build to remove the major bugs and polish it ...
2021-01-11 10:31:46 +0000 UTC
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We’re two weeks away from release. Theoretically, we should complete the needed assets and features this week, as per schedule, and start testing the build to remove the major bugs and polish it ...
2021-01-11 10:22:18 +0000 UTC
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Happy new year! As we all celebrated, we also progressed with the parts required for the new version of the game. We discussed the opening sequence and determined that for this release we are going...
2021-01-04 10:01:28 +0000 UTC
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Happy new year! As we all celebrated, we also progressed with the parts required for the new version of the game. We discussed the opening sequence and determined that for this release we are going...
2021-01-04 09:54:17 +0000 UTC
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We hope you had a great time this past week, and that the new year will also be better than the past one! In between celebrations, we managed to define several lore elements, prep the art from the ...
2020-12-28 10:22:02 +0000 UTC
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We hope you had a great time this past week, and that the new year will also be better than the past one! In between celebrations, we managed to define several lore elements, prep the art from the ...
2020-12-28 10:19:07 +0000 UTC
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Monday is here, and so is the Monday post! While everybody is making plans for festive celebrations this upcoming week, the past week has been very busy: The focus of the week has been the cooking ...
2020-12-21 09:48:50 +0000 UTC
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This was a week of great progress. We reorganized our objectives and priority list, and tried to optimize the production so that everybody can keep a steady flow of work.
We’re making recol...
2020-12-14 15:05:37 +0000 UTC
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Another week has ended, and we have completed the male idles, begun the female idles, added another direction for the basic male razorclaw rig for combat and companion purposes, as well as had seve...
2020-12-07 09:32:04 +0000 UTC
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Another week has ended, and we have completed the male idles, begun the female idles, added another direction for the basic male razorclaw rig for combat and companion purposes, as well as had seve...
2020-12-07 09:24:05 +0000 UTC
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Hello all! Loads of new art was created and added to animations this week which are 75% for the male idles in the village, plus the website is ready to go live! You can visit it here: 2020-11-30 10:07:03 +0000 UTC
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Hello all! Loads of new art was created and added to animations this week which are 75% for the male idles in the village, plus the website is ready to go live! You can visit it here: 2020-11-30 09:50:59 +0000 UTC
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Here's a collection of what we created during last week:
Various tools to be used in idles

...
2020-11-23 10:11:19 +0000 UTC
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Hello all, we’re back with a new recap of the past week. One main character, Vanlen, is near to completion as his base skin was added to the rigs of the various directions (clothes excluded), and...
2020-11-23 10:08:52 +0000 UTC
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hello, as promised, here's the patreon only gallery with a collection of gifs and images from last week development progress.
In game tests:
2020-11-17 07:45:46 +0000 UTC
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Hello all, we are implementing some changes in the way we communicate with you, so this post will explain what is our plan in this regard, as well as the focus of our short term plans for the game ...
2020-11-16 16:42:33 +0000 UTC
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Download Launcher (Recommended - Access to every build and more!)
Windows ...
2020-11-04 02:56:38 +0000 UTC
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Patch 1 is now public! Download the latest version now from the Launcher available or direct download here...
2020-09-26 02:37:50 +0000 UTC
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Above is the Road-map for the next few months!
Hi all, an important update we'd l...
2020-08-27 01:48:06 +0000 UTC
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We’re releasing the next patch of animations to the tech demo! We’d like to confirm that we’re going to be redoing the game view in Milestone 2 to fix the odd ‘flat’ 3D look to make it lo...
2020-08-27 01:29:03 +0000 UTC
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Download Launcher (Windows) - Here
Preview Video of Launcher
2020-06-27 17:57:49 +0000 UTC
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