Cool New Spine System For Talia
I just created a new way of adding motion to spines... I call it the Spine Skew control. Check it out!
2019-09-18 03:41:35 +0000 UTC View Post
I just created a new way of adding motion to spines... I call it the Spine Skew control. Check it out!
2019-09-18 03:41:35 +0000 UTC View PostShe's just going through a phase.
2019-09-17 11:17:26 +0000 UTC View PostI've got maybe 70% of Talia's legs and feet rigged up. This is not counting joint deformation sculpting which needs to be done last. You are seeing her lower polygon cage model moved by...
2019-09-16 10:23:36 +0000 UTC View PostHey all!
If you didn't get the Suki Car Model animation and were expecting it, please send me a private message and we'll get it sorted.
In other news, my package arrived earlier today....
2019-09-14 07:54:41 +0000 UTC View PostI haven't gotten to any of the Silent Flash versions yet, but most if not all of you who were due the Deluxe should have it now. If you were expecting it but don't have it (Deluxe), please se...
2019-09-12 10:17:35 +0000 UTC View PostHey!
I've finished the sound effects and video editing for Suki's latest animation; except for some end titles, and I gotta do some custom stuff on this one because of the music.
I'm re...
2019-09-11 03:28:06 +0000 UTC View Post
So today, thanks directly to all of you, I went and bought Storm. And naturally, if you buy a new sports car you want to take for a spin, right? ;)
So I took a few hours and was playing...
2019-09-10 01:14:35 +0000 UTC View PostHey everyone, just letting you know all is well.. The rendering is done and I'm just adding more sound effects.
2019-09-09 03:02:04 +0000 UTC View PostI'm gonna get some sleep. If there are no other problems, Suki's rendering will be done before I wake up.
Then it is time for adding foley.
2019-09-08 09:30:00 +0000 UTC View PostI tried a different approach to rigging Talia's spine. I think it came out quite well. Rather elegant.
2019-09-06 09:54:44 +0000 UTC View Post
I'm remastering Talia's skin with a new (to me) RenderMan procedural texture someone showed me. It looks great!
Before the skin kind of look like noise, but this looks more natural. &nb...
2019-09-05 19:52:46 +0000 UTC View PostHey all (sigh),
So I gotta re-render some stuff on Suki. Maybe only 60 frames need to be completely re-rendered. But several the following need a small portion re-renderd to fix a...
2019-09-04 18:50:44 +0000 UTC View Post
I bought a Logitech Extreme 3D Pro flight stick. But this isn't for videogames. I will be clipping the length of the central spring so the re-centering is greatly reduced and I will use...
2019-09-04 03:44:58 +0000 UTC View PostI have been in email contact with Storm's developers, as well as in contact with someone who owns Storm.
The feature I want, soft bodies, is not ready for prime time yet. They are estim...
2019-09-03 22:24:16 +0000 UTC View Post
I just found out about this software. It is not a plugin, it is a stand-alone simulation system. I was particularly interested in the soft bodies at 0:27 in the video. I sent the ...
2019-09-02 22:10:44 +0000 UTC View PostI had a kooky idea earlier and wanted to set aside some time to try it out. I thought if I modeled a 2nd skin layer, a "subdermis" and only applied self-collision on this subdermis, then the ...
2019-09-01 06:38:58 +0000 UTC View Post(Working title/Advanced posting)
Thank you all very much for making these animations possible! I have a TON of retro requests this month so please be patient with me as I ge...
2019-09-01 02:33:34 +0000 UTC View Post
I'm still working on this sculpt, but I wanted to plug it into her and see how it looks. And I'm loving it so far. :) Again, these are asymmetrical.. Each side was sculpted separa...
2019-08-31 06:45:40 +0000 UTC View Post
Is that pun over the line? Anyway, I'm quite pleased with how she's looking back here. I need a bit more detail on her shoulders.
EDIT: There is a bit more detail on her shoulders...
2019-08-30 02:36:48 +0000 UTC View PostSuki is still rendering away... Let's see.. She's on frame 4705 of 6775 total frames.
I just updated my catalog list including what I'll be posting at the end of this month:
 ...
2019-08-28 14:39:47 +0000 UTC View Post
I'm considering buying this as an animation input device when I get paid next month. Could be a great time saver!
EDIT: I just found out it doesn't support Windows 7. Damnit!
2019-08-27 14:49:59 +0000 UTC View Post
I'm not completely satisfied with her arm sculpt yet.. It needs a few more hours of sculpting. But I'm done with it for tonight and I'm quite pleased with how it looks so far.
2019-08-26 06:51:46 +0000 UTC View Post
Done sculpting Talia's legs. While alternate sculpts will be needed for flexing I probably won't have time to do that on her legs for her first outing.
Suki's rendering has passed the 2...
2019-08-24 21:40:04 +0000 UTC View Post
On the thighs...
EDIT: One of you pointed out to me that the muscle details were not so anatomically accurate. I was using someone's art as a reference. I've just redone her thigh...
2019-08-24 00:06:17 +0000 UTC View Post
Talia's final model is now polygon-complete. Every vertex lovingly placed for optimal quality. Now it is time to make UV maps and sculpt her final details; add that shred!
2019-08-23 14:05:49 +0000 UTC View PostHello,
Talia's arms have been retopologized. Then I decided I wasn't fully happy with her abs / obliques and I resculpted it. And then I re-retopologized them. So three step...
2019-08-22 15:05:06 +0000 UTC View Post
I've got her torso retopologized, and merged it with her head. Arms and legs not done yet. More to come!
2019-08-21 12:17:01 +0000 UTC View Post
This is where I convert the raw sculpt to a model with fewer polygons and has a more organic polygon flow. After this is done I will project the shape of the raw sculpt on to the retopologize...
2019-08-20 10:48:46 +0000 UTC View Post