Detailed look at SPOCK
Hey folks, plan on launching this Friday. Just thought you might like to take a look at how SPOCK works.
2023-05-03 07:23:37 +0000 UTC View Post
Hey folks, plan on launching this Friday. Just thought you might like to take a look at how SPOCK works.
2023-05-03 07:23:37 +0000 UTC View Post
FWIW, the Blender Secrets PDF is a superb value. It's constantly updated and even helps old dogs like me learn new tricks! Worth checking out. :-)
2023-04-22 21:50:08 +0000 UTC View Post
Getting ready to launch SPOCK soon, and I created this sci-fi locker as part 1 of showing how SPOCK can quickly fill up the inside. So, it's not listed yet and won't be until we launch, but thought...
2023-04-20 04:08:27 +0000 UTC View Post
Thought some of you might be interested. Working out the workflow for SPOCK. I'll post a video here when I share it with the beta team.
2023-04-07 04:39:38 +0000 UTC View PostAs you can see, it's pretty darn fast. 8 different algos and only 3 collections being used. Haven't yet finished the cables/pipes and switch/controls DPACKS (coming soon).
All labels, c...
2023-04-03 04:00:38 +0000 UTC View Post
So, we're getting close to beta now. Anthony is doing a great job with all the different packing algorithms. We're now focusing on streamlining the interface so it's both intuitive and easy to use....
2023-04-01 22:40:07 +0000 UTC View Post
Hey folks, been really busy with the move and some updates to KIT OPS PRO which are pretty cool. Anthony Aragues and I have been working on a new project called SPOCK. It first started out as a ver...
2023-03-25 03:44:00 +0000 UTC View Post
Hey folks, here's a quick tip on how to perfectly snap objects to each other. Sometimes what should be the easiest thing can actually be hard to figure out. There are two different techniques: 1) B...
2023-02-16 02:46:04 +0000 UTC View Post
Wow. Can't believe it. Blender has decided NOT to make materials saved in Blender 3.4 backwards compatible. If you have any mix node in a material, and save it in Blender 3.4, when you open it in a...
2023-01-19 05:44:56 +0000 UTC View Post
UPDATE:
There's a new version of the METASHAPE addon which fixes a bug in the update code.
Well, we just finished moving our house where we lived for the last 25 years and whew are we tired! All said, we are enjoying our new place and I'm looking forward to recording in my new office.
Hey folks, sorry I've been missing in action as of the last few weeks. I'm in the middle of a whirlwind move. As many of you may know, my wife and I live on a horse ranch in Texas and after 25 year...
2022-11-29 15:36:11 +0000 UTC View Post
Hey guys, here's a really quick tutorial on how to take scans from your phone or pictures online that are not easily tileabale and use them effectively in Blender. White rooster on my discord was p...
2022-11-03 16:40:59 +0000 UTC View Post
We're working on them now, but I thought I'd share with you a quick way to create them in your current version of KIT OPS (PRO or FREE).
2022-11-03 16:26:18 +0000 UTC View Post
Hey folks, here's a new INSERT which will be part of the DESIGN MAGIC update coming soon. It's created with Geometry Nodes and provides an easy interface for updating.
Just drop into any KPAC...
2022-10-29 22:39:32 +0000 UTC View Post
Hey guys, I wanted to share with you this new INSERT. Just drag and drop it into any KPACK. It will eventually be part of the DESIGN MAGIC product.
And, we want to create a full on...
2022-10-17 09:51:58 +0000 UTC View Post
Hey guys, here's some instructions and links to materials and download for a free addon I currently have in beta that can help you create some nice SketchUp style renderings.
Her...
2022-10-07 01:49:16 +0000 UTC View Post
Note: Only works with Blender 3.3+ (Thanks to Douglas Crabtree for pointing that out)
Thousands of cables coming to your KIT OPS FREE or PRO. Just unzip and drop into a KPACK folder (or creat...
2022-10-04 19:35:10 +0000 UTC View Post
METASHAPE addon (included with Design Magic) works by treating objects (in this case a cube and a cylinder) like metaballs, and blends them together. One of the advantages in this is it creates a n...
2022-09-29 17:00:31 +0000 UTC View Post
So, a while ago, I started thinking about creating a bunch of videos that show some of my favorite techniques when creating sci-fi models. Actually, just some of the tricks and maybe some design ti...
2022-09-25 22:43:11 +0000 UTC View Post
But of course you guys get it here. It's beta and will be part of EEVEE+Cycles Materials System when I finish it, but it's pretty cool. Just drop the node group AFTER any existing material and inst...
2022-09-17 12:23:19 +0000 UTC View Post
Hey everyone, so I was creating the next video for the SCI-BOX box series and I ran into this very confusing bug in versions 3.2 and 3.3 of Blender. And as I started researching it it turns out tha...
2022-09-15 07:16:38 +0000 UTC View Post
Here is a quick video with some best practices on creating your own cutters from your mood board slide deck. I'll be creating a hero element next video.
2022-09-14 06:59:59 +0000 UTC View Post
In this video we go over how to use specially design KIT OPS Cutters, called "shapers" to quickly rough out a form for your sci-fi box design. I've included the files you'll need below.
Holle...
2022-09-12 09:22:03 +0000 UTC View Post
Hey everyone,
So I'm just now launching this new SCI-BOX Workshop and I'm breaking it out as I do many of my workshops into different parts. This first part focuses on what is sci-...
2022-09-10 03:08:18 +0000 UTC View Post
This is a workflow tutorial going over how to use some of the new advanced Materials in the brand new Eevee plus Cycles materials system. Just thought I'd share it with you guys.
2022-09-08 02:10:24 +0000 UTC View Post
Hey folks, I've been working on a new set of workflows that I will use to create a multi-lesson course soon. One of the interesting things about the new AI art generators is the fact that there is ...
2022-09-07 02:08:02 +0000 UTC View Post
I've been playing around some more with Geometry Nodes and integrating it into some of my KIT OPS INSERTS (namely updates to DESIGN MAGIC).
Fun stuff. G-Nodes are very cool. Been workin...
2022-09-02 13:36:38 +0000 UTC View Post
I've been working on this for quite some time now, and this update has some significant features. Check them out in the video. Also, it's a free update for those who have already purchased the EEVE...
2022-08-30 01:58:39 +0000 UTC View Post
Hey guys, wow! 1000 patrons!Just amazing. Thanks so much to all of you.
To show my appreciation, I am going to link to my nondestructive modeling course called NITROX3D. It's currently for sa...
2022-08-29 01:04:18 +0000 UTC View Post