Quick bugfix
Hey, it's me again, spamming your inbox even more today :^)
Just wanted to let you all know I just released a quick fix for v.28. Not enough to call it a hotfix; the only change is that I fixed...
Hey, it's me again, spamming your inbox even more today :^)
Just wanted to let you all know I just released a quick fix for v.28. Not enough to call it a hotfix; the only change is that I fixed...
(Sorry this post took a bit, I realized after posting the changelog that I messed something up so I had to go back and fix it real quick)
Heyo everyone, here's the download link for v.28, as al...
Heyo everyone. As promised, today is the release for v.28 of Crisis Point! Unfortunately there's no new sexual content this update, but that doesn't mean it's a small update. I'm pretty tired right no...
2017-11-07 23:09:22 +0000 UTC View PostHey everybody! As part of the upcoming changes to our H-scene mechanics, I've been doing some thinking. With our new mechanics, H-scenes will be player initiated and give you some kind of bonus for go...
2017-10-31 04:06:52 +0000 UTC View PostHey there everyone. Sorry there hasn't been a post in a while, but these past few days have been pretty hectic.
For those of you that haven't heard, Patreon recently updated and reinforced thei...
EDIT: Stream's over everyone. Was in a bit of a rut today so we didn't get a ton done, but we still made some progress. Here's what we did:
-Continued reworking the first boss fight
-Gave Alicia...
EDIT: Stream's over for today everybody! Here's what we got done:
-Added particles to Slimes when you shoot them for visual flair
-Reworked Wire Shot platforms so that they can be pulled no matt...
Hey everyone! Quick post today to let you all know I've uploaded a video of the Alraune's Game Over scene for patrons and non-patrons alike! I would embed it here, but last I heard Patreon isn't a fan...
2017-10-10 19:28:13 +0000 UTC View PostHowdy everyone! Just dropping in real quick to let you know this week's stream schedule. We'll be streaming on Wednesday and Saturday, starting at 1pm EST as usual. Hope to see you there!
2017-10-09 18:09:51 +0000 UTC View Post
EDIT: Hey everyone! Today's stream is over - and what a productive one it was! Here's what we did today:
-Added falling ghost platforms to the Summit
-Fixed bug with doors sometimes not open...
EDIT: Stream's over everybody! Today was a super productive one. Here's the list of things we got done:
-I spent the entire stream updating level designs for both the Summit and the Caves. Each are...
Heyo everyone! Just a quick update to let you know that next week's streaming schedule will be Wednesday and Thursday, starting at 1 pm EST as usual. I'll try to have a real update post for you all so...
2017-09-30 05:38:39 +0000 UTC View Post
EDIT: Stream's over, everybody, thanks for coming by! I just now, as I started writing this, remembered that I was supposed to be writing down what we did in stream - and I completely forgot to do tha...
2017-09-27 22:41:04 +0000 UTC View PostHeyo, super quick post here to let you all know the starting time for tomorrow's stream has been changed from 1pm EST to 6pm EST! Turns out me and Orex both have appointments in the early afternoon so...
2017-09-26 22:40:52 +0000 UTC View PostHey everybody! Sorry it took so long to get this out, but here's a new download link for v.27 that fixes 3 of the major crashing/gamebreaking bugs seen in v.27.
2017-09-22 23:46:23 +0000 UTC
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Heyo everybody! Really quick update here to let you all know the schedule for next week's devstreams.
We'll be streaming on Wednesday the 27th, and possibly Thursday as well, depending on how O...
EDIT: Stream's over now! Thanks for coming by everyone! No news yet on when our next stream will be, but I'll let you all know as soon as I do - and I'll try to have a non-stream update post soon too....
2017-09-20 17:29:42 +0000 UTC View PostHey everybody! Just a quick update today to let you know that we're going back to (mostly) scheduled streams! Next week, we'll be streaming on Monday and Wednesday, starting at 1 pm EST. No specific e...
2017-09-16 21:01:44 +0000 UTC View Post
EDIT: SUPER late edit for this, I got totally sidetracked by other things. Sorry about that! Today's stream is (obviously) over now - our last few streams have all been spur-of-the-moment, but I'm gon...
2017-09-14 17:45:17 +0000 UTC View Post
EDIT: Stream's over! We went on a lot longer than I expected to, but we got some great work done today because of it! Thanks to everyone who stopped by! I'll have news on when our next stream will be ...
2017-09-07 19:05:49 +0000 UTC View PostHey everybody, just wanted to shoot out a quick update to let you all know Ars, our short-lived pixel artist, has officially resigned from Crisis Point for reasons I won't get into here. Suffice it to...
2017-08-29 14:29:36 +0000 UTC View PostAlright, guys, I'm just about desperate enough to do this now, so here we go. I've gotten a few reports of a bug in v.27 that causes Alicia to fall through the floor, and never stop, even if the playe...
2017-08-25 07:26:56 +0000 UTC View PostHey everybody! Hot on the coattails of v.27, I bring you another tidbit - my new plans for updating the patreon tiers here. My old plan was to incorporate Brawler Bits into the patreon, but I've decid...
2017-08-15 22:28:08 +0000 UTC View PostHeyo everyone! As promised, here's the download link for Crisis Point v.27!
2017-08-15 19:47:09 +0000 UTC
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AHHHHH WE DID IT v.27 IS DONE I'M SCREAMING INTERNALLY AND EXTERNALLY
Okay, so first off accept my apologies - as you all know it's been a while since the last update, so I'm a little rus...
2017-08-15 19:33:22 +0000 UTC View PostBefore I get to the meat of this post, let me start by saying that nothing is wrong with the update. As a matter of fact, I managed to fix all of the bugs the collision engine update caused f...
2017-08-14 07:27:09 +0000 UTC View PostHey everybody! Just wanted to shoot out a quick update to let you all know I'm back home and settled in, so work on finishing up this update is now my #1 focus. I didn't get to work while on vacation ...
2017-08-11 19:00:05 +0000 UTC View PostSo, it's probably obvious to most people with an internet connection by now that I didn't make the deadline for releasing before August. My sincerest apologies for that; working on a laptop without a ...
2017-08-03 07:14:36 +0000 UTC View PostHey everyone, just wanted to post a quick little thing letting you all know how development is going. We're getting ever closer to the finish line for v.27, though I'm starting to feel a bit uncertain...
2017-07-21 04:31:37 +0000 UTC View PostSorry everybody, I'm not gonna be streaming today after all. Yesterday, after finishing work, I took stock of what's left before I can release v.27 - and much to my surprise, the list is a lot smaller...
2017-07-15 16:00:22 +0000 UTC View Post