Hey guys! Lately we've decided to also tackle some of the design elements of the Grand Azazel Hotel. This is a WIP preview of some of the ideas we had for its logo.
As you can see, they're va...
2018-02-12 21:08:50 +0000 UTC
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Hey guys! The sixth update of Identity is now live! It continues the gym scene from a.05 and adds new art assets, including the first Kovle sprite!
We've improved the looks of the gym, added ...
2018-02-01 20:55:44 +0000 UTC
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Here's another WIP, this time it's of the entrance to the new gym! You can almost feel the sweat and thick workout musk and~
...That escalated quickly :P
2018-01-19 21:58:06 +0000 UTC
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First of all, we're proud to announce that our project is now officially backed by 50 patrons! Thank you all for your continuous support towards this game!
We've come a long way since w...
2018-01-13 21:34:29 +0000 UTC
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Hey guys! New WIPs incoming!
We've decided to improve our current gym background, as it wasn't really in tune with the overall hotel style and for better perspective reasons. This new one see...
2018-01-06 22:50:00 +0000 UTC
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Happy new year, everyone! Update a.05 is now live! It's smaller than the rest, but it still packs some action :P
There's a new scene under the "To the gym" choice, on Garreth's prologue path....
2018-01-02 19:06:15 +0000 UTC
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Because of the holidays, were afraid we are going to have to delay this months update till tomorrow. Were sorry about this delay and are working as hard as we can to make sure it makes it out...
2018-01-01 20:39:44 +0000 UTC
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Hey guys, hope you all had an eventful New Year!
We wanted to let you know that, because this holiday season has been really busy for all of us, we'll need to delay the current update until t...
2018-01-01 20:14:37 +0000 UTC
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Hey guys! Happy New Yea~ wait, it's still the 31st? ... Damnit :P
We've just released Update a.04 of Identity to the public! It brings a whole new character to light, as well as new visuals, ...
2017-12-31 17:59:26 +0000 UTC
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Hey guys! This time around, we've got a special treat for ya! We've been working on the map our game takes place in, and so far, we got the basic terrain 'biomes' laid out.
If it wasn't obvio...
2017-12-19 21:37:56 +0000 UTC
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Another WIP for you guys, this time it's the master suite corridor!
We've decided to combine the warm, comfy atmosphere with a rather spacious hallway and modern touches, to make it different...
2017-12-13 20:16:04 +0000 UTC
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Hey guys! As you all know, December is a rather busy time of the year for all of us, with holidays, family, celebrations, ... lots of eating - you can't deny that! :P
Thus, we wanted to let y...
2017-12-03 02:39:23 +0000 UTC
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Holidays are coming, holidays are coming!
Bringing mass destruction~ Wha?
Hey guys! It's the 1st of the month, so that means Update a.04 is now live!
Continuing down Cedrik'...
2017-12-01 18:37:29 +0000 UTC
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Hey guys!
We've just released Update a.03 of Identity to the public! We hope you will enjoy it. ^_^
The links and mirrors for downloading this update can be found on our Patreon's home ...
2017-11-30 20:59:47 +0000 UTC
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At long last, Kovle's getting some sprites of his own! He's a Chinese feral dragon with a looong neck and fuzzy tail.
First two are him in his normal stance and looking disgusted by something...
2017-11-25 18:46:36 +0000 UTC
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Here's a WIP of the VIP elevator exterior. Notice how its rather old-fashioned style contrasts the modern and tidy design of the hotel.
2017-11-12 20:14:12 +0000 UTC
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Happy Halloween everyone!
To celebrate, here's the third update of our game! We've continued Garr...
2017-11-01 17:34:36 +0000 UTC
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Hey guys! Small update on how we will be treating the 'Name in credits' reward from now on.
Since we launched our first demo, we've had an amazing response from people, both ...
2017-10-24 18:41:15 +0000 UTC
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Another WIP background to keep you guys updated on the progress we're making! It shows a shard of the luxurious hotel the MC finds himself at. Stay tuned for more!
2017-10-23 19:27:52 +0000 UTC
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We want to make sure that our viewers can conveniently view our advertisement posts on FurAffinity, so please vote on what quality works best for you. We will go with the majority vote.
1. 72...
2017-10-17 10:40:10 +0000 UTC
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As promised, we are releasing this update to the public a bit early! We hope that people will enjoy it :3
We've also stepped up our design game, switching from the old Victorian theme to a mo...
2017-10-15 17:30:48 +0000 UTC
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This scene will be used when the Main Character chooses to rest against the oak tree. Beautiful, isn't it? ^^
2017-10-10 21:09:42 +0000 UTC
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Another WIP scene, this time for when the player chooses to lay down and rest on the cliff's edge.
At first, we wanted it to seem like a hilltop cliff, thus why we named it 'ridge'. But then,...
2017-10-03 17:34:10 +0000 UTC
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Would you guys be OK with us releasing the upcoming Update a.02 out to the public only 2 weeks after its patron release, instead of 4?
We believe that doing so could help new people discover ...
2017-09-29 20:47:47 +0000 UTC
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From now on, we plan to launch every update on the 1st of each month.
Update a.02 will be live for patrons on October 1st!
2017-09-24 17:05:14 +0000 UTC
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This scene will be used if the player decides to look through the gigantic spy-glass of the door, during the glade segment.
We wanted to let you guys know that we're both working on new story...
2017-09-22 21:17:00 +0000 UTC
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Just a WIP for a coming up scene.
2017-09-18 00:51:05 +0000 UTC
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?Let us know what you would prefer! Vote on this poll http://www.strawpoll.me/13930435?
2017-09-14 19:56:20 +0000 UTC
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Here's the first finished sprite of our water drake for the upcoming update! We're naming him Cedrik! Tell us what you think of him! Would you take a swim together? I bet if you give that geni...
2017-09-06 17:28:09 +0000 UTC
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