Jumping around in topics a bit here as there's a lot of tricky dependencies that make it hard to put a clear flow together for some of these episodes. But I hope you enjoy this one as we make a fun...
2021-02-11 15:42:31 +0000 UTC
View Post
Late post bad Shaun.
Will update the source code once I'm done posting this!
-S
2021-01-16 14:07:30 +0000 UTC
View Post
It's occurred to me that I haven't been posting up a lot of my content to Patreon other than the ARPG and I'd like to keep more of a record of it here and make sure it's reaching you all properly e...
2021-01-08 18:27:03 +0000 UTC
View Post
Finally out of the combat section of the tutorial we go through the flow of a simple item retrieval quest and the relevant NPC dialogue tree.
Source code will be updated on Monday, this video...
2021-01-08 18:24:52 +0000 UTC
View Post
A happy new year to everyone. Here's hoping for a better year in pretty much every conceivable, measurable way.
You may have noticed I've kept going with the ARPG series in spite of what I'd ...
2021-01-04 18:12:44 +0000 UTC
View Post
Episode 31! We're finally back to the week-ahead release schedule for however long it lasts.
Public to the wider world next Friday. Source code will be updated asap after I finish this post.<...
2020-12-18 14:28:07 +0000 UTC
View Post
Thanks IndiePunch for the submission! We solve how to add pushing and pulling blocks to the ARPG. It's a mechanic we hadn't really planned for and well, in games that happens sometimes. A lot in fa...
2020-12-17 02:21:49 +0000 UTC
View Post
Hey everybody! As you know a staple of my videos is rolling off a credits a reel of all you awesome folk who funded the video and allowed it to exist. Acknowledging you for this is super important ...
2020-12-09 16:29:57 +0000 UTC
View Post
As described previously here's the video detailing the step by step process for creating a one script solution to tran...
2020-10-23 17:12:44 +0000 UTC
View Post

Hello! My next GameMaker tutorial is going to focus on a practical use for sequences now that we have a...
2020-10-14 17:01:42 +0000 UTC
View Post
Sorry for the lack of updates, Secret Project™ has been demanding and I decided to discard any chance at a rest this...
2020-10-07 16:54:35 +0000 UTC
View Post
GMLive is a tool I've known about for a long time and bought little while ago. I've finally gotten around to using it and immediately knew I had to make a video covering this tool.
Not only i...
2020-09-24 21:17:51 +0000 UTC
View Post
Everything we need to DESTROY OUR ENEMIES. A short part, but an important one!
Live to YouTube next Friday.
2020-09-11 16:37:28 +0000 UTC
View Post
Sorry everyone! This was meant to go up for you all yesterday, but here it is now. Episode 28 is also up and I'll be posting a link to that immediately after this.
2020-09-11 16:35:47 +0000 UTC
View Post
Hello! I've had a number of requests from patrons to open up more spots in the $20 tier. There are now a bunch more spots available if those rewards are interesting to you!
A reminder on how ...
2020-09-09 16:49:22 +0000 UTC
View Post
As part of covering 2.3 I'm starting off by looking at Sequences. They're pretty cool and open up possibilities for making cutscenes and visual moments within your games that were pretty tricky and...
2020-08-26 18:15:41 +0000 UTC
View Post
Enemy jumping attacks! Still a bit to do on these complicated little slime balls.
2020-08-21 02:24:30 +0000 UTC
View Post
Hello everyone! version 2.3 has arrived and with it, lots of cool new features! This has been a bit of a looming elephant in the room for me for some time, and I have been putting off thinkin...
2020-08-18 15:42:32 +0000 UTC
View Post
Here it is! Let me know what you think
2020-08-06 17:52:23 +0000 UTC
View Post
Hello everyone!
This week I've chosen to develop a new "GameMaker Studio 2 - Beginner's Guide" This will be sort of reminiscent of my older "GameMaker Basics" video for 1.x, built ag...
2020-08-06 13:25:35 +0000 UTC
View Post
We finally get our cuddly slime monster into the game and lay the groundwork for a flexible enemy system.
Will be live to the public in a few hours after different resolutions have had a chan...
2020-07-24 19:13:36 +0000 UTC
View Post
We improve our detection method for interacting with entities! A quick (relatively) episode necessary to fix some bugs and make things a bit better going forwards.
Source code to be updated m...
2020-07-17 13:05:20 +0000 UTC
View Post
The more astute among you might note that it is not Monday in spite of what I said on Friday so first of all: whoops.&...
2020-07-14 13:17:34 +0000 UTC
View Post
Will update the source code files on Monday. I also did an unplanned livestream earlier today playing viewer games! Hope to make this more of a regular thing in the near future. More info on ...
2020-07-10 17:14:23 +0000 UTC
View Post
Hello everyone! I want to take another moment to thank you all for being patient with my mysterious silent work these ...
2020-07-06 14:30:37 +0000 UTC
View Post
Lifting things! And next up, throwing things!
Source code will be updated asap. This one won't be public for a little while yet.
2020-05-29 23:32:02 +0000 UTC
View Post
Room transitions but fancier! Out to the public on Friday the 6th.
-S
2020-05-29 23:30:30 +0000 UTC
View Post
A useful tip brought to you from my current project, about a feature very scarcely known about when it comes to GameMaker Studio 2 and configs!
ARPG Episodes 20 + 21 also on their way later t...
2020-05-29 18:09:07 +0000 UTC
View Post
Hello everyone! Today two new episodes of the ARPG and also a bonus video about PokeyPoke will be made available to $5+ supporters, and drip fed to YouTube over the next few Fridays. I've been work...
2020-05-29 15:22:07 +0000 UTC
View Post
Late post, came out on Friday! Scrambling with some stuff atm so expect a few posts in the next couple of days with some exciting weird terrible scary news and also more videos.
In the meanwh...
2020-05-26 16:10:29 +0000 UTC
View Post