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timetravelbeard

timetravelbeard

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timetravelbeard posts

Icarus Shaders - August Updates!

Early Access shader Updates!

-last known compatibiliy: iris, occulus, nvidia, amd;

-Not working in: optifine, intel, mac

version 9-2 (tested on iris in 1.20.6)...

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July Shader Updates

Versions:

7-29:

  • fixed presets

  • fixed ghosting in POM

  • fixed ghosting with hand held lights

  • defaulted...

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New Shaders Update: Icarus Shaders & Simply Upscaled Shaders

So I've been debating a name for the new shaders for a while, and I am calling them Icarus Shaders, since they are going for a realistic/fantasy feel and are all about pushing the limits.

Par...

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How to make Minecraft Shaders

This tutorial series is free on YouTube.

  I am really trying to make it easy to get into even with no programming knowledge.

  It's linked here because I will proba...

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June Shader Updates!

please report bugs and share screenshots on discord!

*Iris recommended, there is broken stuff in optifine at the moment

*Please start by selecting a Preset, the default is kind of broke...

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May Shader Updates!

Please report bugs and share screenshots on discord!

versions:

-2024-6-1:

  -Fixed thunderstorms (they broke when trying to make optifine work)

&n...

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Who would be interested in helping test my new shader?

I am hoping that I will be able to get the last few big problems I and aware of taken care of in the next week or so, and would like to then start a limited test of the shader with people willing t...

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chat?

Patreon started a new optional chat thing. If anyone wants me to enable it, let me know, but the discord already exists and I don't think this is as feature rich as discord.

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April Shader Updates!

please report bugs or share screenshots on discord!

versions:

4-26-2024: (iris only for now) *recommended preset: 'Medium_Subtle'

-better auto ...

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resource pack debugging

this is some technical updates to the resource pack to try to fix some errors loading it in on certain hardware. there's no reason to update if it's working fine for you.

the borders do NOT w...

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March Shader Updates

This is March's shader updates! Early access has bugs, but you can still tell me about anything on discord, and I'll move it up the to-do list.


versions:

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Shader Updates: February Part 2

The other thread got too cluttered. Here's the new spot for rolling Updates. I got presets and defaults mostly fixed, but there are still bugs. And the menus are mostly a cluttered mess. But no mor...

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State of the Shader: February

This is a full walkthrough video of bugs, features, and settings as of right now. Early access is available to Patrons as a thank you for supporting my projects!

That link is here: 2024-02-02 00:52:32 +0000 UTC View Post

Fixed grass for 1.20.4

Grass was renamed in 1.20.3 or 1.20.4 to "short grass", which broke the textures. This update to part 1 of the resource pack fixes it. 

Here are 2 versions. 

version 026 View Post

Rolling Updates to Early Access Shader

This post is going to be where I stick updates to the buggy new shader until it gets to a point that I feel like it's actually fully gameplay ready and deserves a new post.

Included are test ...

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I'm back! and here's a small update to the buggy early access shader

This is mostly distant horizons compatibility stuff. To use it turn on shader settings/rendering options/distant horizons mode. Nothing is automatic yet, but it will be.

  Thank you...

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I am taking 3 weeks off to recover from a brain injury

I had a mysterious fall and got a brain bleed and am expected to need 2-3 weeks of recovery. Scans looked good so far, but my health can be complicated and could affect this. I feel present but eve...

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My Shader: Early Access Buggy Version

This is where progress is so far on the new shader. It's very buggy and very incomplete, but I'm making it available to Patrons in case anyone wants to play with it or help test, because I said som...

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My Shader: An Introduction

This is where progress is so far on the new shader. It's very buggy and very incomplete, but I'm making it available to Patrons in case anyone wants to play with it or help test, because I said som...

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Here's the Resource Pack in one Spot

The partial updates got a bit scattered, so here it is together, with the small addition of the updated obituary graphic from the last episode. it has a few unused variations in the 'mods' zip, -wh...

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new textures, sorry about the last grass

New BOP textures, and this reverts the grass sides, i think optifine or my brain was broken when i was testing the grass sides before. shown are almost all the BOP textures, mahogony and the dead g...

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Updated Grass & Dirt

This update to parts 1 and 'borders' of the resource pack features improved pbr values for dirt, and fixes grass blocks to properly show biome tinting on the sides. The dirt is generally rougher an...

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Now in 1.20.2 for Iris or Optifine

This is a Technical Update to make the resource pack work in Iris and Optifine for newer Minecraft versions. In my testing it now works in Optifine, and in Iris with Continuity, for both 1.19.2 and...

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In case you aren't on discord

In case you aren't on discord, I have been focusing a lot on shader code for the last 2 months or so. Pictured above is the CTMPOMFIX shader, which is an edit of Chocapic13's shaders. It is...

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Links and info:

Patreon seems to have changed how things work a little, and there is now the option for free followers too. While I'm checking this out, I just want to make sure everyone knows what's where since t...

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3D Sand Prototype 256x Download

This is an update of part 3 of the 256x version of the resource pack. It can be used alone or with the other parts available here. Other resolutions for everything coming soon. Ask if you would lik...

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3D Sand Prototype for Minecraft

This is available in an update to part 3 of the HD 256x version of the Resource Pack from the Future. The shader shown is bliss with the CTMPOMFIX patch. Links in the video.

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Updated 32x 3D Textures Demo

This is an update of the free 32x version of the Resource Pack from the future for Minecraft, with seamless 3D texture variations. It has better transitions and edges than the old update, and a few...

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First Taste of Proper 3D Textures, Updated 256x with transitions and edges

This is a few updated 256x textures with new 3D transitions and edges. Load part 1 "p1" on bottom, then the rest on top. The borders file is the edges and transitions. the "bop" file is optional te...

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32x Demo of a few textures

As seen on YouTube, Here's a few blocks to give a general idea of what I'm going for, and better showcase the Seamless POM technique. This is a low resolution alpha test version. View Post