Apologies everyone that this video posted late! We took our first few days off in a few weeks this weekend and I didn't think to double check that the video posted on Saturday morning.
2023-07-11 04:29:28 +0000 UTC
View Post
Hey! This message is for newcomers looking to access the Github repositories for our tutorials.
All I need is for you to PM me your Github username. I'll then get you added to the organizatio...
2023-07-10 01:16:16 +0000 UTC
View Post
Samurado has lots of blood... should we add sliceable enemy bodies too?
2023-07-06 18:53:36 +0000 UTC
View Post
I procrastinated learning Editor scripting for years, and I wish i hadn't, because:
A) - it isn't nearly as hard as I thought it would be.
B) - I realize I could have saved myself a LOT of he...
2023-07-04 13:01:00 +0000 UTC
View Post
Well, progress has been a liiiiiiiittle bit slower this month as we were working on the Podcast launch, doing the interviews for it, and I was finishing up a freelance job.
But! Some exciting...
2023-07-01 19:20:47 +0000 UTC
View Post
Are you an aspiring indie game developer eager to bring your creative vision to life? Or maybe you're an experienced gamedev that wants to ensure you have all the tools you need to start your next ...
2023-07-01 13:40:10 +0000 UTC
View Post
This is another one to add to the shadergraph tutorial collection. We'll create a really nice wind shader for your foliage, but then we'll take it a step further by making it interactable wit...
2023-06-27 13:00:07 +0000 UTC
View Post
Join us for a no-nonsense discussion in this video as we delve into the controversial topic of game assets and asset flip games.
Should you use assets or not? The decision to use assets...
2023-06-24 13:00:08 +0000 UTC
View Post
In this video, we'll create a nice simple shader and VFX graph for some stylized 2D smoke particles.
I took a little more time to explain everything that was going on in Shadergraph this tim...
2023-06-20 13:00:06 +0000 UTC
View Post
With a mountain of tasks, bugs, marketing, feedback, criticism and countless other challenges that game developers face, it's easy to feel overwhelmed.
In this video we share 6 actionable str...
2023-06-17 13:01:00 +0000 UTC
View Post
These are little tips and tricks I've picked up over the years that either save me time, or just allow me to bipass little annoying things you do on a regular basis.
If you guys have any mor...
2023-06-13 13:00:09 +0000 UTC
View Post
Discover 5 inspiring Indie games that will ignite your creativity and keep you hooked for hours!
Get ready for unique graphics, immersive gameplay, atmospheric worlds, and captivating s...
2023-06-10 13:00:08 +0000 UTC
View Post
On Monday I sat down and had an almost 2 hour conversation with Goodgis about game dev, his game and Youtube.
It was a great interview and he had so much to say, I can't wait to share t...
2023-06-07 22:45:35 +0000 UTC
View Post
In this tutorial you'll learn how to spawn objects into your scene, and ensure that every single time, they NEVER spawn inside a wall, in the ground, on the player, or on top of other enemies.
<...
2023-06-06 13:01:00 +0000 UTC
View Post
We attempted to create a full commercial game in just 90 days. But here's the twist – we failed, and we're not afraid to admit it!
Learn from our failures as we share the three crucia...
2023-06-03 13:00:06 +0000 UTC
View Post
Day 73 is here already!
I'm not sure where the time is going! We're making tons of progress but we're confident now that we won't have a fun & juicy playable demo ready for Next Fest.
...
2023-06-01 15:40:32 +0000 UTC
View Post
Summary:
a - Nikki is camera shy
b - Hall of Fame and Early Access Supporters now have access to GitHub repositories for every single tutorial we've ever pos...
2023-05-30 23:26:54 +0000 UTC
View Post
In this video you'll learn how to create custom animations for your UI, as well as how to handle things like swapping control schemes in the middle of a UI screen.
Hope you enjoy!
2023-05-30 13:00:04 +0000 UTC
View Post
If you're an indie game dev with big dreams, this video is a must-watch!
Ignite your passion, embrace the risks, and unlock the secrets to becoming a successful game developer. Get read...
2023-05-27 13:00:04 +0000 UTC
View Post
In this tutorial, we continue where we left off in last week's Finite State Machine video, and improve it by 1000% by moving the logic into a ScriptableObject, which is will allow us to mix and mat...
2023-05-23 13:01:01 +0000 UTC
View Post
In this video we dive into the truth about game development: expectations vs. reality. Join us, as we share our journey of creating a commercial video game in just 90 days!
We'll discus...
2023-05-20 13:01:01 +0000 UTC
View Post
We're near the home stretch with the upgrade system! Obviously there won't be 3 chests in each room in the final game, that's just for testing, but here's a sneak peek of some of them.
Hope y...
2023-05-19 13:12:14 +0000 UTC
View Post
This is a very basic implementation of a state machine to allow you to easily control and switch the states of enemies in your game.
We build it from the ground up showing you how to get a go...
2023-05-16 13:00:04 +0000 UTC
View Post
I've learned the hard way that programming skills are NOT the most important factor in game development. Since I started working on Samurado, my 90-day commercial game challenge, I've been forced t...
2023-05-13 13:01:00 +0000 UTC
View Post
Just..you know..ignore the fact that you can spam upgrades from the chest an unlimited number of times right now. That's kinda for testing purposes at the moment
2023-05-12 22:17:26 +0000 UTC
View Post
In this devlog we showcase all of the progress made on our 90 day commercial game challenge for Samurado.
We discuss what it's been like rushing to complete a game in such a short time ...
2023-05-09 13:11:39 +0000 UTC
View Post
Holy freaking crikey we're already passed the halfway point! Just wanted to give you all a quick progress update since our last update. Since day 22, here are the changes made:
- So first off...
2023-05-06 22:42:41 +0000 UTC
View Post
In this video, I share my insights on how video games are designed by taking a close look at one frame from the popular game "Hades."
I explain how every aspect of a game, including the...
2023-05-06 13:00:07 +0000 UTC
View Post
Trying to get better at planning things out on paper before jumping into Unity these days. (I once wrote a 600 page book without knowing exactly where the story was going. I have a history of jumpi...
2023-05-05 21:45:40 +0000 UTC
View Post
I'm adding more sound effects this morning. Our Samurado character doesn't have feet or legs, but I feel as though he should have SOME sort of walk sound effect.
Should I add normal footstep...
2023-05-04 15:01:33 +0000 UTC
View Post