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shibagani48

shibagani48

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shibagani48 posts

Consideration of Characters ability

Hi, I wanted to think about the character's abilities while preparing the rough animation of Zdrada, so I prepared the material for the game design.

First, I made a diagram of all the charact...

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Weekly Report

Hi, this week I made Zdrada's two animations.

First, idle animation.  All Helltaker characters have to move their tails. In addition to that, Zdrada also has tobacco smoke. This is rough...

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Weekly report

Hi, everyone! Thank you for your continued support.😉

This week I have implemented the following:

  • Add test hit effect (make them more cool later)
  • Add combo display
  • ...

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Bonus contents

This is high resolution version of the all harem illustration. You can print it as a poster. Enjoy!

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Weekly report

Hi everyone!

Since there was a lot of internal work, this time I will report in the form of a weekly report. Everything except ④ in the previous report was completed, and the following work...

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Today's report

In the last few days, I have set the camera and character movable range. Unity's coordinate management was a bit complicated, so I had a hard time.

2021-08-22 14:31:29 +0000 UTC View Post

Today's report

Today's results are as follows.

  • Succeeded in detecting diagonal input.
  • Created key record UI for debug.
  • Improved changes of state.

2021-08-19 16:31:01 +0000 UTC View Post

Today's report

I tested hit box today. Since the input detection has not been controlled yet, the state transition feels strange. I also wanted to show the hit effect, but it didn't go that far. It doesn't matter...

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Today's report

Today is a weekday, so there is little work progress. I'd like to report everyday if possible, but I'm likely to have no progress worth reporting, so I might post it as a weekly report over the wee...

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Bonus contents

I have prepared a large icon for supporters of Inferno and above. I don't know what it can be used for, but please receive it if you like!

Also, please let me know if you have any special ben...

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Today's report

Continuing from yesterday, I proceeded with the basic system construction today. It's fun to have visual progress, so I linked the operation with the animation. The opponent's Zdrada is guarding in...

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Today's report

The other day I said that I should give priority to system construction, but today I got some notices.

-The fighting game has a well-established style, and I can start making a rough outline....

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FAQ

Q. I will buy this game!
A. This game will be distributed free of charge.

Q. Can I play a demo?
A. You can play the latest demo by supporting this project on Patreon. Please check ”up...

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Current mile stone(not interesting)

This article is a bit serious, so it's not interesting.

It must be read by curious person.🤣


As stated in the profile, the current goals are as follows.

  • Making ...

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Making Battle image board

First monotone sketch.

Skeletons are in the back.

Second color sketch.

Skeletons are...

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