Hi, I wanted to think about the character's abilities while preparing the rough animation of Zdrada, so I prepared the material for the game design.
First, I made a diagram of all the charact...
2021-09-14 16:24:36 +0000 UTC
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Hi, this week I made Zdrada's two animations.
First, idle animation. All Helltaker characters have to move their tails. In addition to that, Zdrada also has tobacco smoke. This is rough...
2021-09-12 19:02:57 +0000 UTC
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Hi, everyone! Thank you for your continued support.😉
This week I have implemented the following:
- Add test hit effect (make them more cool later)
- Add combo display
...
2021-09-05 14:38:42 +0000 UTC
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This is high resolution version of the all harem illustration. You can print it as a poster. Enjoy!
2021-09-03 01:09:31 +0000 UTC
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Hi everyone!
Since there was a lot of internal work, this time I will report in the form of a weekly report. Everything except ④ in the previous report was completed, and the following work...
2021-08-29 18:52:10 +0000 UTC
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In the last few days, I have set the camera and character movable range. Unity's coordinate management was a bit complicated, so I had a hard time.
2021-08-22 14:31:29 +0000 UTC
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Today's results are as follows.
- Succeeded in detecting diagonal input.
- Created key record UI for debug.
- Improved changes of state.
2021-08-19 16:31:01 +0000 UTC
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I tested hit box today. Since the input detection has not been controlled yet, the state transition feels strange. I also wanted to show the hit effect, but it didn't go that far. It doesn't matter...
2021-08-18 18:07:23 +0000 UTC
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Today is a weekday, so there is little work progress. I'd like to report everyday if possible, but I'm likely to have no progress worth reporting, so I might post it as a weekly report over the wee...
2021-08-17 14:07:16 +0000 UTC
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I have prepared a large icon for supporters of Inferno and above. I don't know what it can be used for, but please receive it if you like!
Also, please let me know if you have any special ben...
2021-08-16 16:44:16 +0000 UTC
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Continuing from yesterday, I proceeded with the basic system construction today. It's fun to have visual progress, so I linked the operation with the animation. The opponent's Zdrada is guarding in...
2021-08-16 11:59:08 +0000 UTC
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The other day I said that I should give priority to system construction, but today I got some notices.
-The fighting game has a well-established style, and I can start making a rough outline....
2021-08-15 16:58:06 +0000 UTC
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Q. I will buy this game!
A. This game will be distributed free of charge.
Q. Can I play a demo?
A. You can play the latest demo by supporting this project on Patreon. Please check ”up...
2021-08-14 12:28:22 +0000 UTC
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This article is a bit serious, so it's not interesting.
It must be read by curious person.🤣
As stated in the profile, the current goals are as follows.
- Making ...
2021-08-14 11:54:26 +0000 UTC
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First monotone sketch.
Skeletons are in the back.

Second color sketch.
Skeletons are...
2021-08-14 03:58:31 +0000 UTC
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