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beWilder

beWilder

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beWilder posts

Feedback Week #14

Alright, here we are, good and bad news. Bad news first:

The game broke in so many levels I even considered dumping it all and starting over. At one point I had 159 errors which is 156 more than usu...

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Feedback Week #13

We hit 300$ ! As someone asked me not long ago I'll explain this for everyone: I hid the pledged amount on the patreon page since I don't want anyone to feel pressured by it to pledge or not according...

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New front-page post header

Little by little I'm renewing this patreon page with the new stuff that's coming. After changing the header of the Patreon I felt like the first post needed some love so I've created a short animation...

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Feedback Week...

Hi everyone !

Working hard on the gameplay changes and a few other things. The engine rework was a 3 step  process:

  • Break the project into pieces and reorganize;
  • Fix whatev...

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Feedback Weekend

Hi everyone, this past week I've been working on a side project but I'm back with Romanov full time now.

I'm reworking the gameplay according to the poll from two weeks ago and I also wanted to add ...

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Feedback Weekend - New Gameplay

Since my last posts you're probably wondering what direction this game is taking and what I'm working on. As I said, I'm trying to give an interactive gameplay surrounding the game without losing the ...

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Future Game Versions

So, as you already know, I've been thinking on how to divide the tier game versions since the Softcore / Explicit system doesn't seem to appeal anyone.

I'm thinking on changing it to "Standard Editi...

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Plans for the future

  • Turning the game into a Game:

My main concerns about the demo version are as follow:

The story progresses, but it has no background on most thi...

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Win, Mac and Linux support!

Mac and Linux versions are available !

Please post the errors you find in here or the Community section should you find any. These are untested versions so any feedback is  immensely appreciate...

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Version 0.1.0 is out !

It's been a long and painful run but the project is out and running ! Leave any hints, tip, feedback, insults or whatever you feel about it! I hope you enjoy it :)

Unshi.

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2017-04-03 06:23:28 +0000 UTC View Post

0.1.0 Preliminary Patch Notes

Version 0.1.0 is almost out. I know I am slightly late (since I presume it will be out during this weekend) and I appreciate you having such patience. I am happy to say it's looking really good and, w...

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Feedback Weekend

On my last week of development and I just wanted to give you all an update. I've pushed myself to include many things I was 50/50 I would include in the demo, that's why it's getting delayed.

Sorry ...

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Quick Update

As some of you asked, I’ve been struggling a lot integrating the “spare time system” inside a chapter and making it back to it. Finally, I’ve hit with a beautiful solution that gets my spider ...

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Feedback Weekend

Yay ! Back on my comfy zone.

All content has been photoshop'ed and sorted and it's ready to rock and roll. I'm back on unity, I've organized all the project and divided some stuff into different scr...

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Demo Content is done !

Finally, all the content for the demo has been rendered. There's still a lot of work to do before being able to released it, but hey, step by step :P.


As promised, some water shaders... s...

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Feedback Weekend

First of all, sorry this feedback weekend is a bit delayed. Been working my ass off and got somewhat distracted.

This week's been about adding the rest of the content for the demo and adding a few i...

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Feedback on FX

The other day Unshi came to me for feedback so I asked him if I could share it with you. In his opinion this should look worse than his usual material (since there’s no postproduction at all), but I...

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Feedback Weekend

  Hi everyone!

First of all, an immense thank you for all of you who decided to stick with us during this really early phase.  I cannot express how excited I am to see you...

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Feedback Weekend

Hello dear Patreons!

Today I am pleased to bring you news about the game!

Still remain a few weeks for the release of the demo but we’ve progressed immensely for you to have...

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Welcome Monday #1

Hello everyone!

It’s been almost one week since we went public, and it’s been a very good one.

The Engine Test was a success. We received very positive feedback from diffe...

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We are alive! Engine Test Available.

Dear Agents!

We’d like to give you some starting feedback on where the project is right now and where it is going. You can find most of the information in the presentation post here on Patreon, bu...

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