It's been a while since my last post, but I promise I wasn't just sitting on my ass and playing video games. I just got a little too wrapped up in development and lost track of time.
I've
2019-01-21 20:57:35 +0000 UTC
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First, I wanted to say thank you to everyone who sent me feedback (or just "research materials"). It really helped me to refine the next patch. Since then, I've been doing a lot of thinking and exp...
2019-01-11 01:13:11 +0000 UTC
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I've started experimenting with different ways of handling the new exos, and I need data. Please let me know which of the following styles appeal to you. Unless there's broad consensus that somethi...
2019-01-06 00:09:25 +0000 UTC
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Now that 0.19 is finished, it's time for me to get started on 0.20. I know it's been a short voting period (I blame the holidays), but the winner is Exo Market II.
This...
2019-01-05 06:25:17 +0000 UTC
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0.19 is finally ready to go! This one adds and changes a lot of different things, but basically makes the events and slaves look better.
Download
2019-01-05 06:04:57 +0000 UTC
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0.19 is almost done, which means it's time for a vote on the next feature! You all know the drill.
2019-01-03 20:13:38 +0000 UTC
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When I came back from my break and looked at the game with fresh eyes, the characters really stuck out, and not in a good way. It's long past time they got some serious work.
With that in min...
2019-01-02 18:25:01 +0000 UTC
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Holidays are over, which means development is back into full swing. Over the last few days, I completely rewrote the face generator, and I think it's finally ready to show off (alo...
2018-12-31 19:59:16 +0000 UTC
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The Juvie Corporation makes its money by keeping captives alive until they're old enough to sell. They don't do any significant training, but make up for the low quality with colossal volume. And now ...
2018-12-18 21:13:01 +0000 UTC
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Hey all,
At long last, here's 0.19 Alpha. This one focuses on the new clothing system, and has a lot of changes under the hood to accommodate that. It also has some bugfixes and new environme...
2018-12-16 20:58:03 +0000 UTC
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Your personal fighter is the latest environment I've set up for the next update. It comfortably seats a captain and two souvenirs.
In other news, I got a bit carried away with outfi...
2018-12-09 01:03:26 +0000 UTC
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I'm still working hard on environments, and just finished the Raiders' Union slave market. The description and soundscape will be changing a bit to match the new aesthetic as well.
...
2018-12-06 01:59:03 +0000 UTC
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Hey all,
As I mentioned in the patch notes, one of the focuses of this update is going to be building out 3D environments for all of the cutscenes. Here's the campsite from my favor...
2018-12-03 00:41:17 +0000 UTC
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While the game lets you commit some serious crimes against humanity, you can't yet commit any against fashion. I decided to fix that. The next update will add around 20 new outfits fo...
2018-12-01 22:26:06 +0000 UTC
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0.18 is finally ready! It mostly fixes bugs (so many bugs), but also improves the slaves generation and display. Long story short, they should be much prettier now.
Before the download links, I have...
2018-11-26 02:37:56 +0000 UTC
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Hey all,
I'm putting the final touches on 0.18, which means it's time to publish the preliminary design for 0.19 is below:
Animations:
Widen body sliders wher...
2018-11-23 21:26:40 +0000 UTC
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0.18a is ready to go! This one has an insane amount of small changes, most of which were suggestions from you. As always, thank you all for the ideas and support.
2018-11-11 01:56:31 +0000 UTC
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Edit: We have a winner. Things will continue as usual.
Original post:
I've been thinking about buying a motion capture rig so that I can record better animations (longer sex loops, ...
2018-10-30 20:22:50 +0000 UTC
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At long last, 0.17 Stable is ready to go! It adds a bunch of new events that let you get to know the faction leaders a bit better, allows you to assign slaves to run your planets, and fixes a ton of b...
2018-10-28 02:19:17 +0000 UTC
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0.17 is likely going to be released this weekend (adding slave proxies, a lot of interactions with faction leaders, and fixes for some features from 0.17b), and it's time to start planning for 0.18. T...
2018-10-25 19:34:51 +0000 UTC
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On top of the new long-form "date" events, faction leaders are getting their own unique environments. Hopefully, that will help to bring some color to their personalities.
Environments for othe...
2018-10-19 22:42:14 +0000 UTC
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This patch addresses some of the grind of the galaxy map and adds more to the main story. It also has a ton of bug fixes and general improvements.
2018-10-13 23:03:14 +0000 UTC
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0.17b is likely going to be released to diplomats and above tomorrow, barring any significant issues.
I've added docks to the military base so you can easily distinguish between "Available," "...
2018-10-12 18:55:59 +0000 UTC
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May as well get this vote going. You know the drill.
2018-10-08 20:31:30 +0000 UTC
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I wanted to start this post by thanking you all for your support of this project. With your help, the community has already grown far beyond my expectations, and it's showing no signs of slowing down....
2018-09-26 20:04:46 +0000 UTC
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I made some optimizations. It still chugs a little when you zoom way out, but still no crashes at around 1600 characters.
2018-09-22 18:07:01 +0000 UTC
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Here's a sneak peek at the new Pillar. You can zoom your camera directly into the hole, and build out rooms using the wrench icons at the doors below,
Note that it cuts through the middle of the sta...
2018-09-18 04:23:43 +0000 UTC
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I made some changes to the plan, and don't think there's any need for another beta, so here's the full version of 0.16:
2018-09-15 22:06:21 +0000 UTC
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It looks like we have a winner, so I took a break from 0.16 to do a bit of planning around 0.17. It looks like this is going to be a long one, and might even get split into two separate versions if it...
2018-09-10 19:42:16 +0000 UTC
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