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taxiderby

taxiderby

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Concept art: The Moto family

The entire railroad system in Once More is, somehow, run by a single family! Although one member of the Motos works at every station, there are more than three above. It's a large, large family. View Post

Customization progress

Since I've basically been out of the game for the last week and will remain as such for a couple more days, I figured I'd at least share what I was able to do before being indisposed.

The pal...

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Quick health update!

Those following me on twitter/in the Patreon discord may already be aware, but due to some complications with medication coverage, I have been indisposed for the last several days and will continue...

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Once More — Mid-April Progress Report

Hello! A bit later than expected, but here none the less! From companion behavior to inventories to saving and loading to room transition, pretty much everything we would have had if we started wit...

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Once More — Month 1 Progress Report

Hi! Been kinda quiet on here for a bit.  I don't plan to make a habit of once-a-month updates, but it was somewhat necessary for this first month.

Once More is a game that, right from th...

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Once More (working title)

"When the cloak is removed, what face do they see? What name do they call?"

Once Mor...

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Puro Alpha: January/February (0.0.3f1+)

Latest Version: v0.0.3f13 (2/11/2019)

Download (Windows/Mac/Linux...

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Naming Puro?

For the last several months, I have been contemplating letting the player name the player character to whatever they wish. As the story has since been expanded and Puro's personality is more determ...

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December Status and Plans for 2019

SUPER BASIC SUMMARY:

There are going to be some notable changes to the core gameplay, but builds are going to be very sparse for a bit after the next one, since I need to mak...

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Puro Alpha: November (0.0.3f01+)

Latest Version: v0.0.3f04 (11/17/2018)

Download (Windows/Mac/Linux, $5+ ...

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Sneak Peak at a New Feature

In contrast the rest of the game, the Perlin Outpost (and potentially other very small story areas??) will feature simplified 3D movement instead of using the 2.5D path system! This will allow players...

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Puro Unstable Build v0.0.3f0

(Note: This post may be deleted and replaced with one featuring better video and better documentation in the near future.)

Lastest Version: v0.0.3f0 (10/30/2018)

2018-10-31 04:34:49 +0000 UTC View Post

Build v0.0.2f97 Release Poll

All the information you need is here, but here's the short version: the next build is late as we're STILL stuck ironing o...

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BUILD STATUS (0.0.2f97)

So it's been three weeks since the previous patron build, something that I was earnestly not expecting to happen. Here's what's been going on:

  • I've been working hard on Puro's remaining core m...

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Concept art — Arduiel, companion

(Colors not final)

The difficult thing about creating a character who, canonically cannot speak, and having them travel alone is you cut yourself off from plenty of potential banter.

Arduiel s...

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Poll — What's next?

There's a LOT to do in Puro, and I'm deeply curious as to what people are eager to see. This doesn't necessarily mean I will be working on whatever gets the most votes NEXT (as some things, naturally,...

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Puro Unstable Build v0.0.2f9

Lastest Version: v0.0.2f96 (9/30/2018)

Download (Window...

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Dolls — early sketches

Doodles during the surgery trip!! And a bit of backstory:

A problem that quickly arose from Puro's gener...

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Upcoming content + Patreon changes

HEY

HI I'M BACK HOME HELLO FRIEND

IT WAS AN EXHAUSTING TRIP BUT EVERYTHING WENT WELL MORE OR LESS HOW IS IT HALF PAST 7PM ALREADY IT'S SO DAMN HOT AND BRIGHT OUTSIDE

So here's the deal:<...

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Thank you so much! + Brief departure

I WAS GONNA GIVE THIS A HEADER IMAGE BUT MY CAR BATTERY DIED AND IT TOOK LIKE HALF THE DAY TO DEAL WITH IT

Before we begin, I first want to say thank you so much!! We recently reached and ex...

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F.A.Q.

(placeholder image until I can get a nicer one, I am EXHAUSTED)

What sort of game are you trying to make here?
Pretty much a game inspired by a mix of my favorite game mechanics ...

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Progress Report #5

(Please note that the stage in the above footage is designed to show off what's been worked on as succinctly as possible — stages in the final game won't be as condensed)

Oh no, the progress r...

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Light Pillar Tutorial: Bonus Files

BONUS FILES FOR $2+ PATRONS INCLUDE:

Tutorial: Light pillar effect

WHAT YOU'RE GONNA NEED:

  • The open source version of Shader Forge, which you can get here! (Sh...

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Alpha Delay, Playable Sandbox Soon

If the title alone upsets you, here is some additional listening to soften the blow. And if you're prone to skim, he...

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Progress Report #4

Hello!

You might've noticed that this progress report is nearly two weeks late, or we simply skipped one, depending on how you look at it. Simply put, May was a busy month for my family, an...

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Progress Report #3

Gameplay:

  • Puro can now take damage :(  
  • New enemy: Snapper. Snappers are normally benevolent drones that operate in the arctic wilderness for safety and res...

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APRIL GOAL REACHED!!

Or is that May? Are we going by what month just passed of the month bills are due? IN ANY EVENT, because of the support received on both Patreon and Ko-Fi, I was able to pay my monthly bills from the ...

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Progress Report #2 + Pre-beta Sandbox Announcement

Hey hey hey HEY HEY WAIT HOLD ON SLOW DOWN

Before the progress report, I'd like to announce that I'll be releasing a pre-beta sandbox of sorts for $5+ patrons sometime next month as...

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Progress Report #1

After some discussion with my patrons, I figured it would be in everyone's interest to post a summary of development every two weeks, listing everything that's been added, changed, and tweaked in that...

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