People have come and gone, and I absolutely appreciate every bit of support via any medium, but this post is to thank those who have remained.
Most of you have been here since 2021, and some ...
2023-08-01 19:59:32 +0000 UTC
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Remember my post saying that we're about to see more games on UE5 and in need of my fixing? Remnant 2 must be the biggest to date. Although it doesn't neglect ultrawide users at all, there is at le...
2023-08-01 19:37:21 +0000 UTC
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After a request from a supporter wishing to have a fix for the DirectX 12 mode - a feature absent from the Lazy Aspect Fix, with its creator 2023-07-31 06:03:10 +0000 UTC
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I don't know anymore whether it's a good or a bad sign when a game is sticking to the basics in its scaling behaviors and code. It allows me to follow my general trusted approach to Unreal Engine 4...
2023-07-27 23:03:19 +0000 UTC
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It's my birthday but as on past occasions, why not celebrate by creating a fix? The latest outstanding request was from the Remedy dev behind the unofficial patch for Control, and he was even looki...
2023-07-02 01:10:10 +0000 UTC
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One of my favorite developers has been Don't Nod ever since I played through the original Life is Strange. Subsequently, I even have finished every single game from the developer. As the world wait...
2023-06-09 22:28:17 +0000 UTC
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Yesterday I got a message from one of the moderators of /r/ultrawidemasterrace, asking if I could have a look at Halls of Torment. I'd never heard about this game, but apparently it had a demo, so ...
2023-05-29 12:58:50 +0000 UTC
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I saw Illfonic as one of the worst offenders in relation to ultrawide. Not only have they shipped games without any ultrawide support, but they also protected their games with Easy Anti-Cheat, prev...
2023-05-22 06:52:08 +0000 UTC
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If you remember, a while back I made a fix removing the letterboxing in the remastered version of Sa...
2023-05-16 07:51:17 +0000 UTC
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Unity is quite scalable when it comes to FOV, but lately we've been seeing quite a few Unity games pillarboxed to 16:9. In light of that, it's a surprise that Ravenlok not only scales the FOV prope...
2023-05-04 05:49:27 +0000 UTC
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I spent some hours digging into the game yesterday and found that the black bars at the cutscenes are done not only by constraining the aspect ratio but also via an overlay/texture. It makes absolu...
2023-05-02 18:12:18 +0000 UTC
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Back when I got my PC along with my first ultrawide monitor, Nvidia was doing another promo and so I got Gears 4 for free. I soon ended up playing it as my first ever Gears game and I even shared a...
2023-04-20 16:59:26 +0000 UTC
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On the WSGF Discord, there was a very specific request asking for a fix for Skyrim Special Edition. The person wanted to be able to adjust the FOV of the main view and the weapon as seen in the ori...
2023-04-18 16:01:19 +0000 UTC
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After fixing The Sinking City and then Sherlock Holmes Chapter One, could I have missed the latest game from the developer?
On a few occasions over the past weeks, I looked at the demo to tes...
2023-04-12 09:41:41 +0000 UTC
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Before I had the game, I thought that fixing it would probably be a simple task, considering that I had fixed the pillarboxing and FOV of the original in 2019 and then the weapon model scaling a ye...
2023-03-12 16:42:44 +0000 UTC
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My first look into this game was in 2020, when I found a way to remove the black bars from the cutscenes but only along with the rest of the UI. I even began playing through the game and just toggl...
2023-03-01 08:27:01 +0000 UTC
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Over the past weeks, I have looked into a number of games. I'll briefly go through the main few.
My research into Monkey Island 2: Special Edition wasn't too fruitful, as I found the origina...
2023-02-20 03:18:50 +0000 UTC
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According to PCGW, this game supports ultrawide and multi-monitor resolutions without limitations. In practice, like a few other Unity games, it merely defaults to your current desktop resolution b...
2023-02-09 16:51:27 +0000 UTC
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I originally wanted this to be in my quick and incomplete Detailed Report but realized that, as with Dead by Dayli...
2023-02-05 16:14:08 +0000 UTC
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- Around the release of Midnight Suns, Lyall mentioned it having anti-tamper protection, to which I replied that it's fine if it's Denuvo as reported.
- Shortly after, Lyall showed image...
2023-02-04 03:16:37 +0000 UTC
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This will be a short one!
When working on the mod for Chained Echoes, on the WSGF Discord I said "Fixing all the other Unity games should be like a walk in the park after this one".
G...
2023-02-02 00:19:50 +0000 UTC
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This little narrative-based game first piqued my interest when it was shown at The Game Awards, prompting me to put it on my Steam wishlist.
It was released in August and I got it on the nex...
2023-01-27 18:35:33 +0000 UTC
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Just a follow-up to my previous post, as I came to a revelation last night, which allowed me to upgrad...
2023-01-06 08:15:14 +0000 UTC
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A supporter asked for a working Far Cry 4 fix, so I produced a relatively quick one. It mimics the outcome of that by jackfuste and it's based around the same function. Perhaps notably, the jackfus...
2023-01-05 13:05:24 +0000 UTC
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As you know, I was already familiar with Unity and had done a lot of research into it, some of which was carried over to third-party solutions via the authors having examined my patchers.
An...
2022-12-30 05:37:01 +0000 UTC
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Can you guess why the title is what it is?
I feel that although I have been very active throughout the year, the main difference from last year is the solutions released by the other members...
2022-12-24 06:20:17 +0000 UTC
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Originally, this was going to be in my end of year post but as I wrote it, I realized just how long it was getting. I think I counted over 40 solutions! Here is the breakdown!
The very first...
2022-12-23 23:27:02 +0000 UTC
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On WSGF, Denka and I were the first to report on this game's seemingly perfect ultrawide support, and I was so happy to see that in an Unreal Engine game, that I ended up 2022-12-18 03:40:22 +0000 UTC
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If you had to guess what is the worst kind of scaling behavior for ultrawide, what would it be? Reducing the FOV (vert-)? Pillarboxing or windowboxing? All wrong in relation to this game that felt ...
2022-12-10 14:58:00 +0000 UTC
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The Halo Master Chief collection was updated yet again, and that broke 2022-12-08 19:55:13 +0000 UTC
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