NokiMo
Rose

Rose

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Rose posts

Thanks for sticking with me!

People have come and gone, and I absolutely appreciate every bit of support via any medium, but this post is to thank those who have remained.

Most of you have been here since 2021, and some ...

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Remnant 2 ultrawide cutscenes solution

Remember my post saying that we're about to see more games on UE5 and in need of my fixing? Remnant 2 must be the biggest to date. Although it doesn't neglect ultrawide users at all, there is at le...

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Monster Hunter World ultrawide and wider fix

After a request from a supporter wishing to have a fix for the DirectX 12 mode - a feature absent from the Lazy Aspect Fix, with its creator 2023-07-31 06:03:10 +0000 UTC View Post

The Expanse - A Telltale Series black bars remover

I don't know anymore whether it's a good or a bad sign when a game is sticking to the basics in its scaling behaviors and code. It allows me to follow my general trusted approach to Unreal Engine 4...

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Batman Arkham Knight ultrawide solution

It's my birthday but as on past occasions, why not celebrate by creating a fix? The latest outstanding request was from the Remedy dev behind the unofficial patch for Control, and he was even looki...

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Harmony: The Fall of Reverie black bars remover

One of my favorite developers has been Don't Nod ever since I played through the original Life is Strange. Subsequently, I even have finished every single game from the developer. As the world wait...

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Halls of Torment ultrawide and wider solution

Yesterday I got a message from one of the moderators of /r/ultrawidemasterrace, asking if I could have a look at Halls of Torment. I'd never heard about this game, but apparently it had a demo, so ...

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Ghostbusters Spirits Unleashed ultrawide & wider solution

I saw Illfonic as one of the worst offenders in relation to ultrawide. Not only have they shipped games without any ultrawide support, but they also protected their games with Easy Anti-Cheat, prev...

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Saints Row The Third black bars remover

If you remember, a while back I made a fix removing the letterboxing in the remastered version of Sa...

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Ravenlok ultrawide and wider UI solution

Unity is quite scalable when it comes to FOV, but lately we've been seeing quite a few Unity games pillarboxed to 16:9. In light of that, it's a surprise that Ravenlok not only scales the FOV prope...

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A quick report on Redfall

I spent some hours digging into the game yesterday and found that the black bars at the cutscenes are done not only by constraining the aspect ratio but also via an overlay/texture. It makes absolu...

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Gears of War: Ultimate Edition superwide and wider solution

Back when I got my PC along with my first ultrawide monitor, Nvidia was doing another promo and so I got Gears 4 for free. I soon ended up playing it as my first ever Gears game and I even shared a...

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The Elder Scrolls V: Skyrim Special Edition - FOV changer

On the WSGF Discord, there was a very specific request asking for a fix for Skyrim Special Edition. The person wanted to be able to adjust the FOV of the main view and the weapon as seen in the ori...

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Sherlock Holmes The Awakened solution

After fixing The Sinking City and then Sherlock Holmes Chapter One, could I have missed the latest game from the developer?

On a few occasions over the past weeks, I looked at the demo to tes...

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The Outer Worlds Spacer's Choice solution

Before I had the game, I thought that fixing it would probably be a simple task, considering that I had fixed the pillarboxing and FOV of the original in 2019 and then the weapon model scaling a ye...

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RAGE 2 ultrawide and wider solution

My first look into this game was in 2020, when I found a way to remove the black bars from the cutscenes but only along with the rest of the UI. I even began playing through the game and just toggl...

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The Light in the Darkness ultrawide solution & latest WIP

Over the past weeks, I have looked into a number of games. I'll briefly go through the main few.

My research into Monkey Island 2: Special Edition wasn't too fruitful, as I found the origina...

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Lost in Random ultrawide and wider workaround

According to PCGW, this game supports ultrawide and multi-monitor resolutions without limitations. In practice, like a few other Unity games, it merely defaults to your current desktop resolution b...

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Meet Your Maker ultrawide and wider workaround

I originally wanted this to be in my quick and incomplete Detailed Report but realized that, as with Dead by Dayli...

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The Quarry vs modding

  • Around the release of Midnight Suns, Lyall mentioned it having anti-tamper protection, to which I replied that it's fine if it's Denuvo as reported.
  • Shortly after, Lyall showed image...

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Valfaris ultrawide and wider solution

This will be a short one!

When working on the mod for Chained Echoes, on the WSGF Discord I said "Fixing all the other Unity games should be like a walk in the park after this one".

G...

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We Are OFK ultrawide and FPS solution

This little narrative-based game first piqued my interest when it was shown at The Game Awards, prompting me to put it on my Steam wishlist.

It was released in August and I got it on the nex...

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Far Cry 4 ultrawide and wider solution (proper)

Just a follow-up to my previous post, as I came to a revelation last night, which allowed me to upgrad...

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Far Cry 4 ultrawide solution (quick)

A supporter asked for a working Far Cry 4 fix, so I produced a relatively quick one. It mimics the outcome of that by jackfuste and it's based around the same function. Perhaps notably, the jackfus...

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Chained Echoes ultrawide and wider solution

As you know, I was already familiar with Unity and had done a lot of research into it, some of which was carried over to third-party solutions via the authors having examined my patchers.

An...

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Concluding the year of creators!

Can you guess why the title is what it is?

I feel that although I have been very active throughout the year, the main difference from last year is the solutions released by the other members...

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Every 2022 solution from me in one place

Originally, this was going to be in my end of year post but as I wrote it, I realized just how long it was getting. I think I counted over 40 solutions! Here is the breakdown!

The very first...

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High on Life FOV changer

On WSGF, Denka and I were the first to report on this game's seemingly perfect ultrawide support, and I was so happy to see that in an Unreal Engine game, that I ended up 2022-12-18 03:40:22 +0000 UTC View Post

Saints Row IV ultrawide cutscenes solution

If you had to guess what is the worst kind of scaling behavior for ultrawide, what would it be? Reducing the FOV (vert-)? Pillarboxing or windowboxing? All wrong in relation to this game that felt ...

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It's funny but also sad (a Halo experience)

The Halo Master Chief collection was updated yet again, and that broke 2022-12-08 19:55:13 +0000 UTC View Post