NokiMo
longlivetheprincess

longlivetheprincess

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longlivetheprincess posts

Progress Report

Hello there!

It's been another productive week with Long Live the Princess. I'm fully taking advantage of the fact that I'm not working on any significant new features right now. As a result,...

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Progress Report

Work continues on version 0.35 of Long Live the Princess, but that hasn't stopped me from looking ahead. After working on the endgame for so long, it feels quite unusual not to know exactly what I ...

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Progress Report

Hi everyone!

This is such a fun update for me to work on after the endgame's slow, punishing development. I feel like I'm adding new features at a pace I haven't seen in a long time.

Th...

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Progress Report

Greetings, everyone!

I hope you all enjoyed playing the latest release of the game. As for myself, I'm incredibly pleased to have finally put the endgame behind me. This was always going to b...

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Version 0.34.0 - Public Release Schedule

If you're just visiting my Patreon or are a $1 patron, this post is for you.

Version 0.34.0 has now been released for patrons at the $5 level and up. Because Long Live the Princess has moved ...

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Long Live the Princess - Version 0.34.0 - Endgame Part 4 - Epilogue

Long Live the Princess version 0.34.0 is now available for download.

The main storyline is finally over. The epilogue is complete, and by the time you have finished this update, you will have...

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Progress Report

Happy weekend!

I have been working my ass off this week, trying to get version 0.34 ready before the end of the month. Things are looking promising indeed.

Today, I played the story to ...

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Progress Report

We're halfway through January. Time keeps flying, apparently.

I'm still spending all my development time making the epilogue images for Long Live the Princess. There are quite a few of them n...

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Progress Report

Work continues on version 0.34. The biggest remaining challenge is and will continue to be the epilogue images. I'm still working on those. Sometimes, they turn out exactly the way I imagined them ...

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Progress Report

Would you look at that? It's a brand new year! It'd better be an improvement over 2020.

I'm happy to report that the big scene I was working on is complete and playtested. This removes a mass...

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Progress Report

It's Christmas time, which means that things are slowing down a little on the development front. However, before that happened, I made tremendous progress with 0.34, finishing all the animation ren...

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Progress Report

Now we're talking! I have been hard at work, setting up the previously mentioned sex scene for the new update. It is now at the stage where my computer is churning out animations rapidly. I only ha...

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Progress Report

These weeks go by faster and faster, I swear. 

Since last week, I've been focusing all my attention on the big payoff scene at the very end of the main story. It's not a scene that all o...

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Progress Report

Ah, yes. Progress. I've made some of that.

The current status is that the opening scene of 0.34, featuring the Fairy Queen, is completed and fully playable in the game. I hope to once again s...

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Progress Report

Ah, the first week after a major release. There's rarely much actual development going on during that week as most of the beginning is spent on community management, plus taking a breather. I actua...

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Long Live the Princess - Version 0.33.0 - Endgame Part 3

Long Live the Princess version 0.33.0 is now available for download.

The hour has finally arrived, and your ultimate confrontation with Selena is upon you. The stakes are enormous, and you ha...

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Progress Report

Finally! I have finally reached the end of the story for version 0.33, which means all that's left is wrapping up. Well, there's more to it than that. The things that remain to do at this stage are...

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Progress Report

It's close!

I'm really close to wrapping up this update's main path now, having almost finished the puzzle that it ends on. I think I'm going to have to make the update end abruptly so that I...

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Progress Report

I'll keep it quick this time. There's not much new to say compared to last week as I'm still working on the same scene. I believe I may have finished all the renders needed for 0.33, so that's anot...

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Progress Report

Hi everyone!

The development of version 0.33 is progressing rapidly. I really seem to have gotten out of a rut after reworking Evelyn's story, so I feel like there's the wind in my sails righ...

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Progress Report

(Sorry if you got an empty progress report earlier. Patreon's interface messed up and made me click the Post button by accident.)

Greetings, everyone!

It's only been a few days since I ...

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Long Live the Princess is again available to download

Hi everyone!

The reworked Evelyn story is finally done! To celebrate this, I have made version 0.32 available to everyone, whether or not you are a patron. I did this mostly because it would ...

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Progress Report

Hi everyone!

I've been working on the Evelyn redesign for slightly more than a week now, and I'm happy to report that I'm nearing the end of it. I finished the most significant challenge, her...

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Progress Report

Well, this week's progress report is going to be a little different, isn't it? Instead of working towards 0.33's completion, I've been reworking 0.32 according to what I described in my other posts...

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Important Update (please read this!)

Hi everyone!

Please read the entirety of this post before you comment below. 

I have some bad news to share. Yesterday, I was contacted by the Patreon Trust & Safety team. They...

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Progress Report

What the...? Where do the weeks go? I'm tempted to ask for my money back. 

Anyway, it's another progress report, so let's get to it. Writing continues, and I feel like I might have cross...

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Progress Report

So, I've been writing for the past week. Exciting stuff, I know. I wish I could tell you what I've been writing for the game, but you know... I'd have to kill you. 

Honestly, though, thi...

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Progress Report

Things are starting to look promising. The 0.33 image folder contains 181 images right now. That's not counting the 91 renders I did for the animation I've spoken about before. In fact, I realized ...

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Progress Report

As the week wraps up, it's time for another progress report. 

My focus is still on renders. I should really try not to say anything about exactly what I'm making, but I can't wait until ...

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Progress Report

This week I have focused my attention on rendering new images for a change of pace. With all the story design I did up to this point, I needed to keep things fresh. The rendering has gone very well...

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