Hey another one for today! Some fixes and updates that have been requested for Sebring over the months since it has been released. A few things are slightly experimental, so may get reverted if the...
2023-05-18 21:09:02 +0000 UTC
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Hi Everyone,
As promised earlier, here is the result of my Collaboration with Historic Sim S...
2023-05-18 15:22:03 +0000 UTC
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Hi everyone,
Just a quick update to Area 27 which fixes the issue with the pit lane, and cars colliding in it, no speed limit etc. (as reported in the Discord channel)
2023-05-11 19:51:39 +0000 UTC
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Hi everybody,
In my ongoing efforts to deliver exceptional and immersive tracks, I have recently spent some time exploring the 3D trees system, a fairly new feature within the Custom Shaders...
2023-04-25 18:37:31 +0000 UTC
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I am happy to announce the launch of the new, exciting, Silver City 66 Circuit for Assetto Corsa. I have poured countless hours into creating this track, and I couldn't be prouder to share it with ...
2023-04-07 16:01:12 +0000 UTC
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PLEASE NOTE: YOU NEED CUSTOM SHADERS PATCH TO BE INSTALLED AND ACTIVE FOR THIS TRACK TO WORK.
VIDEO OF INSTALLING CSP
2023-04-07 15:24:18 +0000 UTC
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Download link is included in the post.
Here’s a brand-new track layout for the Southport circuit, aptly named 'League', designed to elevate your adrenaline-fueled esc...
2023-04-07 15:06:28 +0000 UTC
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Public Release - Google Drive Link.
https://drive.google.com/file/d/1D...
2023-03-31 14:43:43 +0000 UTC
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Hey everyone,
Last update for today, this is the release candidate for Tandragee.
If features the following fixes and additions.
- Fixed floating trees
- Added secti...
2023-03-18 14:54:40 +0000 UTC
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I mentioned in a previous post that I had been working on a new fictional circuit.
Well... Here it is!
Let me introduce you to Crest Da Cauras, a long flowing circu...
2023-03-18 11:24:27 +0000 UTC
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A small update to heartland.
thanks to the kind community over on the Discord Channel
https://discord.gg/YTnkqBwM
<...
2023-03-18 11:14:46 +0000 UTC
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Hi,
Today I have a large update (yes another one) for Thunderhill!
Please check you have version 0.1.78 or newer of Custom Shaders Patch as this is the minimum supported now.
<...
2023-03-06 16:31:42 +0000 UTC
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Kuwait V2.1
Just a quick fix, adds back the missing collidable walls, and the mesh fences from the previous version.
Nothing more at this stage, but the terrain glitches are still on m...
2023-03-06 16:27:00 +0000 UTC
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This track has had a fair bit of work on it since the last update.
As a reminder, this course was the winner of the vote I did to be a priority of my fictional tracks, and as such it’s n...
2023-02-28 22:15:03 +0000 UTC
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This update bundles together a lot of updates from the community, and also some model changes and fixes I have done myself over the last week or so.
With this update, the track should be a l...
2023-02-28 20:19:25 +0000 UTC
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Hey everyone, Happy Friday.
I have a new track for you all today, the Tandragee 100 Road Course!
Traditionally a Motorcycle circuit, I have brought this track to l...
2023-02-17 18:16:18 +0000 UTC
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Hello Everyone!
I’m finally able to share with you the massive update to Kuwait Motor Town!
There’s 4 layouts to race on for now, but I’ll expand this to any requests moving f...
2023-02-03 16:31:37 +0000 UTC
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Glad to have another track ticked off as complete, this one has just had it's public release over on Race Department, but download speeds there have been very slow recently, so I'm adding a...
2023-01-30 15:50:04 +0000 UTC
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Last one for today!
Since the track layout was announced, and I built the track, the organisers of the 2023 Las Vegas Grand Prix have changed the layout. Download is attatched to this post...
2023-01-16 17:49:44 +0000 UTC
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Hey, this is the release candidate for Southport. It’s mostly the same as the previous version, just a few small tweaks and fixes.
Cows are now 3D not 2D cardboard cut-outs.
Tree text...
2023-01-16 17:36:38 +0000 UTC
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Area 27 V4
Hey all, a few updates to A27. Download is attatched to this post.
Track mesh adjustments specifically T11, it's not as steep any more.
New AI line, should be more c...
2023-01-16 17:23:46 +0000 UTC
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Hello, and Happy new year!
I am excited to announce a major update to on of the latest tracks. I have made a number of improvements to enhance the realism and overall experience. Here i...
2023-01-02 16:12:51 +0000 UTC
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Just a quick update about the progress on Kuwait.
The agreement is now that I will be able to release this track to you on the third of feb so just over 6 weeks from today.
It's one...
2022-12-18 17:42:02 +0000 UTC
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Hi Everyone,
Today there’s some massive changes, and additions to Thunderhill!
Firstly, there’s now 24 different layouts, all with functional tim...
2022-12-18 17:11:23 +0000 UTC
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Hey,
Continuing on with my updates and fixes mandate, I’ve got a two in one post for you today. Various fixes for Mallory Park, and Chuckwalla Valley.
Both of these tracks are alre...
2022-11-30 10:03:24 +0000 UTC
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A few updates for Heartland today.
https://drive.google.com/file/d/1-Xm8...
2022-11-25 16:56:37 +0000 UTC
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Hey everyone,
Sorry it’s been a bit of a slow month in terms of content! I’ve finally got around to catching covid, and it hit me pretty hard. Lots of bed rest, and painkillers have se...
2022-11-22 16:52:20 +0000 UTC
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Just a quick one,
A track I created for a client is now available for all.
It's a small karting track in Switzerland, pretty fun. I enjoyed making it as it's a different scale than ...
2022-10-31 20:55:11 +0000 UTC
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Hi,
After the recent updates to older track mods, this is probably the last one for a while. So updates to the newer tracks, or unfinished ones will be the priority for the rest of the year...
2022-10-31 19:22:11 +0000 UTC
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Hi everyone!
Sorry it has been a while since I posted last, but it’s been very busy for me.
Track download link is at the bottom of the post, hosted via Patreon and not Goog...
2022-10-16 10:25:47 +0000 UTC
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